Sci-Fi Miniatures & Games



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Wild West Exodus is a dynamic, fast-paced tabletop miniatures game pitting a cast of heroic characters against each other in a brutal world - very much a twisted reflection of our own. In the twilight years of the Nineteenth Century, mankind is perched upon a new age of discovery and enlightenment. The Wild West Exodus Rules & Gubbins Set contains all the tools you need to play. Just grab this box and your favourite Posse (or two) and you are ready to start clashing against your opponents in the West.
$27
$45
6mm scale 4 way building designed to match up with other pieces from the 43 range. Cast in resin.
$3
$5
Cast in resin. 6mm scale. Great for games of BattleTech/46.
$12
$20
One of the most exciting and dynamic elements of Wild West Exodus and Lost World Exodus is the interplay between the Action and the Adventure card decks. This set contains a complete 60 card Adventure deck and a full 48 card Action deck.
$17
$28
The defining moment of Akara's life was when the passenger boat carrying her family and about forty other refugees sank in the deep Eastern jungle. She was 7, and the only survivor. In fact, She did not return to civilisation for another nine years, surviving alone in the forest when, against all odds, she was adopted by a family of Yuttaraptors and lived as one of them. Her attitude towards civilisation is mixed. While she values the comfort and convenience of many aspects of living within society she despises most people, and longs to hunt once again in the jungle. Applying negative conditions becomes as deadly as it is useful under Akara's leadership, where granting additional damage dealing opportunities to her allies are as important as her own devastating combat abilities.
$11
$18
The defining moment of Akara's life was when the passenger boat carrying her family and about forty other refugees sank in the deep Eastern jungle. She was 7, and the only survivor. In fact, She did not return to civilisation for another nine years, surviving alone in the forest when, against all odds, she was adopted by a family of Yuttaraptors and lived as one of them. Her attitude towards civilisation is mixed. While she values the comfort and convenience of many aspects of living within society she despises most people, and longs to hunt once again in the jungle. Give Akara extra resilience and a blisteringly scary charge, where barrelling other models out of the way and knocking them down combines with her innate abilities to create chaos and disrupt your enemy's plans.
$33
$55
<p>Flagship of the Black Wolf Mercenary Fleet and commanded by the charismatic Volodymyr Nikonov, the Death Bringer is feared around the globe. Stolen from the Enlightened during a presentation to the Tsar, Nikonov ensured the Death Bringer was an utterly unique masterpiece by destroying the blueprints and setting the shipyards ablaze.</p><p>Extrapolated by Ukrainian engineers from charred blueprints of the stolen Death Bringer, the Akula is still the most powerful in the Ukrainian Submarine Command. One element that was successfully replicated was the Akulas magnetohydrodynamic drive enabling the boat to approach virtually undetected before striking.</p><p>Based in Odesa, Ukrainian Submarine Command (UPK) has the lead in subnautical warfare and exploration for the Commonwealth. With an impressive training academy in nearby Zatoka, the UPK provides a steady supply of skilled submariners and vessels like the lethally fast Khyzhak class.</p><p>Fast and deadly, the Piranya hunter submarines patrol in packs along the Black Sea and the Bering Strait. With a complement of twelve, the Piranya make for a close-knit boat crew, ideal for such vessels with sparse living comforts on month-long duty beneath the waves.</p>
$48
$80
The mainstay of the Levant style of ships is the Chasseur Levant Strike Cruiser. Their ability to soar above their enemies if need be makes them hard to precinct as does their various ways of being outfitted. Gun batteries, heat lances or force multiplying generators; even seeing a Chasseur on the horizon makes no guarantee what you might actually be facing in battle.<p>No captain wants to see an enemy craft soaring above them but the Furieux Levant Grand Corvette make ones blood freeze in terror. That could be the last time the crew feels cold as the Furieux releases deadly thermal cluster bombs. Even the bravest crews know to be rightfully scared if they spot a Furieux rising into the air ahead of them.</p><p>As fighter pilots rise in the ranks they may be promoted to become flight crew on a Voliere Levant Support Carrier. The launch catapults put greater strain on pilots and landing on a Levant that could be at almost any height takes incredible skill. Despite this, pilots elevated to this level are often competing with each other to gain more confirmed kills so they can be promoted once again to become the Angels of Death aboard a Saint-Michel Assault Carrier.</p><p>Part of Napoleon’s modernisation of the French navy, the Sirene is a powerful attack vessel able to close undetected until it surfaces with its deadly heat Lancette in range to do maximum damage to the enemy. The tactical counterpart to the Sirene class, the Epaulard uses its secretive deployment to surface at a distance and employ its magnetic bombard to deadly effect.</p>
$27
$45
Artefacter Scout, Explorer and certified insane, dinosaur killer! Ando has served as dig site security for the Artefacters for many years, clearing out the area of unwanted predators, guarding the Artefacters as they undertake involved excavations in dangerous locations. As a young Dverg Ando was a member of a group of wandering, commercial hunters. His father was killed when he was young. His mother was a respected hunter and trapper, and the other members of the group were all "her boys". In this way, Ando had five fathers, and anywhere he could hang a hammock was home. It was an exciting childhood, and a very dangerous one too. Many might argue it was no place for a child, and they would probably be right. Nonetheless, Ando survived. He grew up to be a good shot, formidable tracker, and the sort of person for whom fear was unnecessary. His actions might look insane to the uninitiated, but as far as he is concerned, he doesn't take risks. Others call him brave, but for him, risking life and limb, swinging from a grappling hook to take out the jugular of a huge predator is all in a day's work.
$11
$18
Amora the Enchantress has devoted her immortal life to the pursuit of power. One of the most powerful magic-wielders in Asgard, Amora is well known for her immense beauty and infamous for her heartless scheming in order to get whatever she desires. Able to enact powerful charms, the Enchantress is able to bend even the strongest resolve to her will. Firstborn of Odin and Freyja, Angela was kidnapped by Heven during the war between Heven and Asgard. Thought dead by her parents, Angela was raised and trained to be one of Heven's deadliest hunters and warriors. Having learned of her true parentage, Angela cast aside her loyalty to Heven and to Odin, choosing to serve no master but her own conscience. She now travels the cosmos fighting against any evil which dares crosses her path, both alongside her brother Thor, and as part of the Guardians of the Galaxy.
$33
$55
<span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: Not Available</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Inner Sphere</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: Infantry - Battle Armor</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Jihad (3068 - 3085)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3085</span>
$2
$3
A good man with a criminal past, when Scott Lang broke into the home of the original Ant-Man Hank Pym and made off with Pym?s Ant-Man suit, Lang inadvertantly began down a path that would ultimately see him become one of the world?s foremost heroes. Able to shrink to microscopic sizes thanks to Hank Pym?s signature Pym Particles, Lang is also able to communicate with ants and other insects via the specially designed helmet of the Ant-Man suit. Evil-doers everywhere have plenty of reason to fear the tiny, yet mighty Ant-Man! A founding member of the Avengers, Janet Van Dyne has earned her place among the ranks of the world?s most beloved and celebrated heroes as the Wasp. Like Ant-Man, Janet is able to alter her size thanks to command over Pym Particles, and also has the ability to generare bio-electric blasts that debilitate and sting her foes, while the wings of her specially designed suit allow her to deftly evade and attack her enemies with ease.
$33
$55
Medic for hire, Arabelle prefers not to talk about her age, but it is clear that she is not yet fully grown. A precocious child, from the mountain city of Kajin Kai, Arabelle was studying modern medicine when most of her peers were still learning their letters. Nonetheless, she made a personal study of traditional methods, always eager to stop by any local healer, and share knowledge. As a lover of nature she spends much time researching new herbal cures and remedies. Her eagerness for medical knowledge is rivalled only by her sense of adventure. She is highly selective about the sorts of Wayfarer jobs she will take, but despite her aversion to cruelty she can sometimes be seen helping the Bondsmen, Firm and other such unsavoury people and organisations. Her reasons for doing so remain mysterious.
$14
$24
Tonnage: 70<br />Technology: Inner Sphere<br />Unit Type: BattleMech - Primitive<br />Era: Age of War (2005 - 2570)<br />TRO: Experimental Technical Readout Primitives Vol 5
$13
$21
Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout Project Phoenix
$11
$19
Tonnage: 40<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$13
$22
Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3067
$13
$22
Wayfarer models can be used with other factions, as mercenaries.
$11
$18
Action Point and Wounds tokens in one handy pack.
$10
$16
<span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: Not Available</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Inner Sphere</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: Infantry - Battle Armor</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Jihad (3068 - 3085)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3075</span>
$2
$3
<span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: 35</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: Aerospace - OmniFighter</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Succession Wars</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3055 Upgrades</span>
Out of Stock
$12
$20
Tonnage: 65<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Succession Wars<br />TRO: Technical Readout 3050 Upgrades
$13
$21
Tonnage: 65<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3050 Upgrades
$13
$21
Tonnage: 65<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era:  Jihad (3068 - 3085)<br />TRO: Experimental Technical Readout Steiner
$13
$21
Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Tonnage: 95<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era:  Jihad (3068 - 3085)<br />TRO: Experimental Technical Readout Steiner
$14
$23
Tonnage: 95<br />Technology: Inner Sphere<br />Unit:  BattleMech  - Primitive<br />Era: Age of War / Star League<br />TRO: Experimental Technical Readout Primitives Vol 2
$14
$23
<h2><span style="font-size: 12pt;">FORTUNE FAVORS THE BOLD...</span></h2><p>In 2825, ilKhan Nicholas Kerensky, the founder of the Clans, gave his exiled, warrior-led people a dream: the first Clan to return to the Inner Sphere and claim Terra, the cradle of humanity, in honorable combat would claim the title of ilClan"”ruler of all the Clans. The ilClan would reestablish the venerable Star League from the ashes of the old, and its Khan would become ilKhan, supreme ruler of all the Clans. Now, 326 years later, the Children of Kerensky have fought their way to Terra with the intent of fulfilling this dream. But will this dream become destiny or nightmare?</p>
$48
$80
Tonnage: 60<br />Technology: Inner Sphere<br />Unit Type: BattleMech - Primitive<br />Era: Age of War (2005 - 2570)<br />TRO: Experimental Technical Readout Primitives Vol 3
Out of Stock
$14
$24
Tonnage: 45<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060 Upgrades
$13
$22
Tonnage: 45<br />Technology: Clan<br />Unit:  BattleMech <br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout Prototypes
$11
$19
Tonnage: 100<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era: Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Bez and her sister Romi were not born to suit the mundane village life they were born into. At a young age, they stowed away on a river-trader and fell in with a group of adventurers. However, they took very different paths... while Romi a loyal member of the Artefacters Bez joined their arch-nemesis... The Firm. Her darker impulses were a bone of contention between the sisters, and they have never yet met in battle. Nobody knows what will happen when they do... Not even them.
$11
$18
A master manipulator, Ebony Maw uses his formidable powers to enforce his master Thanos' rule across the galaxy. Brother to Corvus Glaive, Black Dwarf is a hulking slab of muscle and aggression who obliterates all who dare oppose his master Thanos.
$39
$65
Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Age of War / Star League <br />TRO: Technical Readout 3050 Upgrades
Out of Stock
$13
$21
Tonnage: 55<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
Out of Stock
$13
$22
Black Wolf is the nickname of the former Russian Commonwealth submariner and Commander of the prototype Death Bringer submarine, Volodymyr Nikonov. Though he usually operates under contract to the Commonwealth he now runs a large and powerful mercenary outfit. Funded, in part, by the Tsar himself, the Black Wolf Company have a reputation for daring assaults and sudden ambushes that make them a force to be feared the world over.<p>Nikonov has a lifestyle and status that he believes befits him. He can see a future where he marries the Tsar’s daughter, Anastasia and claims the throne for himself. When not at court or in action Nikonov operates out of a converted gigantic Murmansk class vessel near Novo-Arkhangelsk. From this fortified harbour-ship he not only has safety but has established a planning room to help with the execution of even more daring raids for pleasure and profit. The Tsar’s favourite story features the Black Wolf in a daring exploit to sink the Union battleship Hornet and Crown carrier Wessex. This attack was all the more thrilling (when Nikonov retells it) as the commanders of the two vessels were allegedly discussing a potential alliance and that the Black Wolf had to infiltrate the heavily-guarded Thames Estuary in London in order to sink them.</p><p>In between carrying out missions for his future father-in-law, Nikonov has the latitude given to his growing fleet of submarines and assault craft to allow them to be deployed as mercenaries alongside many rival nations around the globe. Each battle adds not only to the coffers of the Black Wolf but also his prestige at court, even when to some observers such raids do little to further the Commonwealth.</p>
$96
$160
Tonnage: 85<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$14
$24
Tonnage: 35<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Early Republic (3086 - 3100)<br />TRO: Technical Readout 3085 Supplemental
$13
$22
Tonnage: 35<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$10
$17
For use with The Drowned Earth Miniatures Game.
$17
$28
Tonnage: 50<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
Out of Stock
$13
$22
Tonnage: 90<br />Technology: Clan<br />Unit:  BattleMech - OmniMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$14
$23
Tonnage: 85<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3067
$13
$21
Tonnage: 70<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$13
$21
Tonnage: 45<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$11
$19
Wayfarer models can be used with other factions, as mercenaries.
$11
$18
Tonnage: 95<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3075
Out of Stock
$13
$21
The main warhorse of the Commonwealth Naval warmachine is the Borodino Class Battleship. These vessels are of solid construction and the first of them to come out of the shipyards are still going strong after almost three decades of service. Bearing a formidable loadout of cannons and equipped with thick ablative armour, the Borodino is able to weather a return volley from the enemy and keep fighting. As a result the Borodino Class are often found in the thick of battle. Battleships are typically accompanied by frontline cruisers, who's durable armour and heavy gun turrets make them solid companions for the fleet. The Norilsk Heavy Cruiser has a distinctive long and sleek silhouette and it's extra turret gives it that little extra firepower needed to hit at larger targets. The mainstay of the frontline cruisers are the Kutsov Class; solid and dependable they can be utilised in any number of operations. The Oleg Class Monitors and Sineus Class Fast Cruisers act as rapid response when speed is more sedated than firepower. In and amongst these larger ships are scattered squadrons of Rurik Frigates, their captains are adroit hunters and enjoy finishing off damaged larger targets.
$48
$80
As a boy, Matt Murdock was blinded in an accident involving radioactive chemicals. Though he could no longer see, the chemicals heightened Murdock?s other senses and imbued him with an incredible 360-degree radar sense. With years of martial arts training under the ninja master Stick and fueled by a relentless pursuit of justice, Matt Murdock protects the innocent of Hell?s Kitchen as Daredevil, the Man Without Fear! A psychopathic assassin, Bullseye is one of the deadliest men in the world. Beyond his superb skills in hand-to-hand combat, Bullseye was born with the innate ability to throw any projectile with lethal force and accuracy. As a costumed criminal, Bullseye has crossed paths with many of the world?s greatest heroes, but he holds a special hatred for his nemesis, Daredevil, stopping at nothing to put him down once and for all.
$33
$55
Perfect for protecting your troops or tanks in the heat of battle. Made in resin.
$4
$6
Tonnage: 75<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3057 Revised
$14
$23
<h2>A SPARK OF REBELLION</h2>When the Republic of the Sphere was established, it absorbed a quarter of Capellan Confederation space. Now that the crippled Republic is embattled everywhere, the Confederation Chancellor sends an operative into former Capellan territory to nurture the seeds of rebellion. Freedom fighter Evan Kurst has resisted the Republic's 'benevolent occupation' of the world of Liao for as long as he can remember. He has fought side by side with agents from the Confederation, and rallied other fighters to the cause. Until now, his efforts have been in vain. But amid the chaos of the interstellar communications blackout, Kurst sees a new chance to liberate his homeworld and return it to its rightful rulers. The Chancellor's support is assured, and embodied in the person of Mai Wa, the operative sent to ensure Kurst's success. But Mai has betrayed Kurst before, and his biggest problem remains knowing whom to trust in a world where today's ally is tomorrow's enemy.<h2></h2>
$13
$22
Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3050 Upgrades
$13
$21
Tonnage: 80<br />Technology: Clan<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$13
$22
Tonnage: 70<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Succession Wars<br />TRO: Experimental Technical Readout Succession Wars 1
$11
$19
Tonnage: 65<br />Technology: Clan<br />Unit Type: BattleMech - OmniMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$13
$22
Tonnage: 75<br />Technology: Clan<br />Unit:  BattleMech  <br />Era: Dark Age (3131 - 350)<br />TRO:  Era Digest: Dark Age
$13
$21
<span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: 3</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: ProtoMech</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Clan Invasion (3062 - 3067)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3075</span>
$4
$7
Tonnage: 50<br />Technology: Inner Sphere<br />Unit:  BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3039 Upgrades
Out of Stock
$10
$16
Tonnage: 50<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Civil War (3062 - 3067) <br />TRO: Technical Readout 3050 Upgrades
Out of Stock
$10
$17
Tonnage: 25<br />Technology: Clan<br />Unit Type: BattleMech - OmniMech<br />Era:   Jihad (3068 -3085)<br />TRO: The War of Reaving
$9
$15
Tonnage: 95<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$14
$24
Tonnage: 50<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$13
$22
Tonnage: 60<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Age of War / Star League<br />TRO: Technical Readout 3050 Upgrades
$11
$19
Tonnage: 40<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$11
$18
Tonnage: 6 Technology: Clan Unit Type: ProtoMech Era: Civil War (3062 - 3067) TRO: Technical Readout 3075
$4
$7
Tonnage: 45<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$11
$18
Tonnage: 25<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era: Age of War (2005 - 2570)<br />TRO: Experimental Technical Readout Succession Wars
Out of Stock
$10
$16
Tonnage: 25<br />Technology: Clan<br />Unit:  BattleMech <br />Era:  Succession Wars<br />TRO: Technical Readout 3060
$9
$15
Commonwealth engineering is often a case of forcing something to work, whether it wants to or not. This is surely the case with the Irkutsk Skydrill. While checks and balances of the laws of physics must be adhered to, it doesn’t mean there aren’t ways to work around them. Overpowered repulsor generators keep the vessel in the sky but have little spare energy to move it, this is what the aft pulsejets are for. The one example of engineering elegance to make it through is the massive amount of heat produced by the repulsors is then syphoned into the propulsion system. Even the weaponry is a case of maximum power for a minimum problem. The Semyenov Assault Bore is a perfect transmission of momentum into force. The destruction caused is often enough to bring down the largest sky fortress. While the design of the Irkutsk appears to ba a fever dream of the Dystopian Age, no one can dispute its effectiveness as it powers through the skies. While these Skycruisers soar above the waves, the Commonwealth Hovercraft skim across their surface. Again the simplicity of these machines is testament to their efficiency. They are as effective over water as they are on land and are incredibly effective at landing troops on land-bound targets.
$27
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Tempered by revolution, civil war and failed conquests; forged in the fires of invasion and the minds of brilliant men and women, the Commonwealth stands as a beacon of hope to oppressed humanity. A democracy that stretches from the industrial centres of Poland-Lithuania to the snowy wastes of Siberia and the steppes of Mongolia, the Commonwealth's people come from a hundred or more cultures and groups but are united by the loyalty to their state and the Tsar who safeguards it. Required to serve their country and fellow-citizens in whatever capacity they can, the Commonwealth can call upon huge reserves of strength to ensure its survival and prosperity. Enriched by the technological bounties rested from the jealous hands of those who sought to manipulate the world, the Commonwealth stands as a testament to the will and perseverance of the common man. Long live Mother Russia, long live the Commonwealth, long live her People, long live the Tsar!
$27
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A set of 24 tokens designed to clearly indicate conditions, model states and effects.
$10
$16
During the Ore War the Union was forced to evolve into a nation that heavily industrialised the manufacture of weapons and engines of war to produce them at an unmatched rate. As conflict was largely on land, the Union fleets remained significantly underpowered compared to their rivals. With a belief in manifest destiny, the Union began to look beyond their own borders. It was easy to imagine the greedy faces of the other power blocs and the Union's age old nemesis, The Crown, regarding this upstart American colony with avaricious eyes. To establish their rightful place, the Union focused on developing and constructing a fleet of ships to defend their shores and support their troops as they consolidated their positions around the globe. The Constitution Class Battleship is now the mainstay of the Union Fleet, the first twelve of these impressive vessels built in the closing years of the Ore War. Their main purpose was traversing the many wide rivers of the nation and rain fire on Confederate defences, or to assist in troop movement, their powerful paddlewheels are equally suited to the open seas. Now they, and many more like them, ensure that the Federated States can achieve their manifest destiny. Supporting the Constitution Class Battleships are squadrons of frontline cruisers built to withstand direct engagement with enemy fleets. The Yorktown, Intrepid, Reliant and Lexington Class Cruisers all boast powerful paddle wheels allowing them to remain agile under fire all the while raining shells upon their enemies. These ships are in turn supported by the ever vigilant Akron Observers. These rotors watch both the skies and the waves for sign of threats to their squadrons as well as acting as long range observers for the gun crews on board the ships. Farragut Frigates are also a common addition to any Union fleet. These small but manoeuvrable vessels are able to make fast raids against enemy squadrons or in even greater numbers, larger vessels such as Battleships.
$48
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Tonnage: 30<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$12
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Devoted members of Thanos? Black Order, the husband and wife team of Corvus Glaive and Proxima Midnight have terrorized the galaxy in service to their dark master. Proxima Midnight takes great pleasure in testing herself in battle, relying on her inhuman speed, strength, and agility and her spear, which houses a star trapped in a quantum singularity. Cunning and utterly ruthless, Corvus Glaive serves as the general of the Black Order and Thanos? right hand. Armed with his signature glaive, which grants him the power of immortality and can slice through any known substance with ease, Corvus is rightly feared by all.
$33
$55
Tonnage: 20<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$10
$17
Tonnage: 40<br />Technology: Clan<br />Unit Type: BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Era Digest: Golden Century
$11
$19
Tonnage: 25<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3075
$10
$16
Tonnage: 50<br />Technology: Inner Sphere<br />Unit Type: BattleMech - OmniMech<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$10
$17
Tonnage: 85<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era: Age of War / Star League<br />TRO: Technical Readout 3050 Upgrades
$14
$24
Tonnage: 55<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3067
Out of Stock
$11
$18
Crossbow Prime
Tonnage: 65<br />Technology: Clan<br />Unit:  BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3058 Upgrades
$11
$18
The most common vessel and backbone of the Crown fleet is the Albion Cruiser. This dependable ship is armed with heavy gun turrets, broadside and torpedoes. Several modifications have been made to the Albion Hull design over the years such as the intimidating Lancelot Heavy Cruiser, the fast Picton and the lightly armed Bedivere. With so much coast to cover and such a large fleet the creation of the Sabre Class Command Cruiser enabled high ranking Naval officers to command Battlefleets from more numerous, smaller ships. These Command Ships allow the crown greater reach without the need for so many Battleships.
$27
$45
Tonnage: 65<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout Project Phoenix
$11
$19
Tonnage: 65<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$13
$21
Tonnage: 80<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Tonnage: 30<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Early Republic (3086 - 3100)<br />TRO: Technical Readout 3085 Supplemental
$11
$19
Tonnage: 90<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Age of War / Star League<br />TRO: Technical Readout 3039
$13
$22
Tonnage: 95<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3075
$13
$21
Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$12
$20
Tonnage: 100<br />Technology: Clan <br />Unit:  BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3050 Upgrades
Out of Stock
$14
$23
Tonnage: 90<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$12
$20
Tonnage: 40<br />Technology: Clan <br />Unit:  BattleMech<br />Era: Dark Age (3131 - 350)<br />TRO: Record Sheets 3145 Nex Tech, New Upgrades<br />
$10
$17
Welcome to the Deadpool character pack, brought to you by me: the amazing Deadpool! Once terminal cancer patient Wade Wilson, I, the aforementioned Wade Wilson, was transformed into the incredible superpowered hero Deadpool! Thanks to the nerds at the Weapon X pro2, I was granted an off-the-charts healing factor which allows me to recover from even the most gruesome "for the love of all that's holy, look away Timmy!" injuries. I'm also basically a ninja-expert marksman, a master in multiple martial arts (including the deadliest of all, Karate), and I speak, like, nine languages. But my greatest superpower of all is my dazzling wit and immeasurable charm. Though teams like the X-Men and Avengers would literally kill to have someone like me on their roster, I, the aforementioned Wade Wilson, a.k.a. Deadpool, remain los lobos - a lone wolf who hunts the moonlight desert in search of the only meal that will satisfy my endless hunger - justice! Also, they haven't been returning any of my calls or emails... A cowardly young man, Bob was persuaded to join the criminal organization Hydra by his wife, who accused him of not being able to hold down a steady job. The thought of a stable career with a dental plan also appealed to Bob, though he was ultimately disappointed to find out that Hydra does not, in fact, offer full dental like A.I.M. Bob's life was forever changed when he met Deadpool during the Merc with a Mouth's assault on his outpost. Deadpool convinced Bob to assist him with his mission and the two became lifelong partners. These days the H on Bob's chest no longer stands for Hydra but Hero!
$36
$60
Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3075
$14
$24
It was an engineering marvel, rivalling even the greatest creations of the other Great Powers. It was named for the most powerful aspiration of the Union of Federated States, an ultimate goal which it could not help but achieve. Destiny. When it was but the New World, settlers had spread across the continent proving to themselves, without a shadow of a doubt, that Manifest Destiny was an assignment from the Almighty. Since then they had mastered any land they arrived at and seemed intent on working their way across the globe. The Destiny Sky Fortress is the ultimate mechanical extension of this outlook. It can soar across the world launching fighters wherever they are needed, resources are now being collected to create more and more of these extensions of the Union's ideology, in an attempt to create a network of air power that will finally bring Manifest Destiny to all.
$90
$150
Tonnage: 100<br />Technology: Inner Sphere<br />Unit:  BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3058 Upgrades
Out of Stock
$14
$24
<span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: Not Available</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Inner Sphere</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: Infantry - Battle Armor</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Jihad (3068 - 3085)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3075</span>
$2
$3
Tonnage: 80<br />Technology: Inner Sphere<br />Unit:  BattleMech  - OmniMech<br />Era: Dark Age (3131 - 350)<br />TRO: Technical Readout 3145: Republic of Sphere
Out of Stock
$13
$21
Tonnage: 80<br />Technology: Mixed<br />Unit Type: BattleMech - OmniMech<br />Era: Dark Age (3131 - 3150)<br />TRO: Technical Readout 3145: Republic of Sphere
$13
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As Earth'sSorcerer Supreme, Doctor Strange wields arcane spells and mystical artifacts such as the Eye of Agamotto and Cloak of Levitation to defend the planet against inter dimensional threats. Descended from a line of ancient warrior-monks, Wong is a potent sorcerer in his own right.
$33
$55
Tonnage: 40<br />Technology: Inner Sphere<br />Unit Type: BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3050 Upgrades
$10
$17
Created by the Titan god Kronos to kill Thanos, Drax the Destroyer has spent most of his existence trying to do exactly that. As the Supreme Public Accuser of the Kree Empire, Ronan serves to deliver Kree judgment and justice across the galaxy.
$33
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Salvaged by the crew of HMS Nautilus from an Enlightened vessel adrift in the Mediterranean, Drum was discovered in a shipping container marked as 'Aberrant Technology' - likely to be examined and disassembled. This large Automata was apparently built for mechanised labour but Erasmus Darwin made the contraption his own personal project, tinkering for hours on end. He envisaged the machine being used by the Nautilus to operate in the deepest parts of the oceans where no human can travel safely, let alone explore or recover wreckage. After several weeks, Darwin managed to coax the temperamental machine back to full operational capacity albeit with more than a handful of glitches. His barrel-like carapace earned him the nickname of 'Drum' and it was clear that he exhibited a sense of self-awareness that Erasmus and the other engineers had never seen in any Automata before. Fascinated as to the nature of this 'personality', Captain Nimue offered the Automata the opportunity to join her crew. Surprised at being treated like a human, Drum paused momentarily before enthusiastically choosing to stay and make the Nautilus his home.
$27
$45
Tonnage: 25<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$10
$17
Tonnage: 25<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$10
$17
Tonnage: 45<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$11
$19
The Clan Elemental Star includes five hex-based Elemental miniatures. Perfect for Battle Tech and Alpha Strike action!
$30
$50
Tonnage: 50<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$13
$22
Tonnage: 50<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era: Age of War / Star League<br />TRO: Technical Readout 3039
$10
$16
Tonnage: 50<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$10
$17
Tonnage: 55<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era: Late Republic (3101 - 3130)<br />TRO: Experimental Technical Readout Republic vol 1
$11
$18
The architects of the Dystopian Age, the Covenant of the Enlightened wield their formidable intellects to sweep aside those ignorant or deluded who stand in the way of Scientific Progress. These masters of technology covet knowledge above all things and believe that it is only they who can steer humanity on a path to enlightenment. With their wondrous war-engines, the Covenant of the Enlightened take every opportunity to demonstrate their technological supremacy. The discoveries that were intended to herald a new era for humanity are instead used to punish those who would misuse them. Only when the Covenant are lauded as the rightful leaders of the Earth in this new Dystopian Age can the world be brought into a new dawn of achievement and prosperity.
$27
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<p>As the Union pushed out into the Pacific and Atlantic, it required significant air power to support fleet operations. The Enterprise class is a formidable warship and the largest vessel in the Union naval register. Once dubbed the Great Experiment, the success of these vessels is beyond doubt. Powered by three massive Paddlewheels, this mighty vessel retains some of the manoeuvrability of the smaller Union ships while still being able to keep the ship moving at an impressive speed for its size. The recent addition of launch cables allow for more rapid deployment of Corsairs, of which it carries ten squadrons. The Enterprise class Heavy Carriers also serve as mobile headquarters for Admirals and other high ranking military and civil individuals of note when the fleet operates far from home waters.</p><p>Alongside the frontline ships of the Union Navy, the Enterprise is rarely seen without a small flotilla of support vessels. The Washington Missile Cruiser serves to increase the long-range firepower of the battlefleet as well as providing additional cover against enemy aircraft. Armed with Kettering pattern cruise missiles, the crew of Washington class vessels often make use of observation rotors and spotters in fighter squadrons to ensure the deadly payload strikes true.</p><p>The Roanoke Strike Carriers provide increased air support to the already prodigious number of Squadrons carried by the Enterprise. These Cruisers employ powerful electromagnetic catapults to rapidly launch their Corsair strike fighters into the fray, the Roanoke carrier is a valuable vessel in the Union fleet. The class was named after the Union naval base on Roanoke Island, destroyed in 1862 during the Ore War.</p><p>A rarer sight are the new Discovery Class Arc Cruisers. Given sufficient development from The Pipeworks to be given general deployment in the Union Fleet, the Discovery class are replete with Edwina Houston and Nikolai Tesla's Arc technologies. These deadly state of the art weapons can flash burn through the hulls of the mightiest enemy battleships in a burst of incandescence.</p><p>Finally, with a reputation for working miracles, the crews of Montgomery support ships are always a welcome addition to any battlefleet. Scores of repair teams use a combination of flight gear and escort craft to effect repairs and rescue to friendly vessels in need. These ships are also able to provide field repairs to the RC-52 Patriot Automata. These towering simulacra are designed by the brilliant theoretical engineers at The Pipeworks, and is the largest automata in the Union's military. Just like smaller automata, over time their adaptive computations develop quirks that give veteran Automata distinctive personalities.</p>
$90
$150
Tonnage: 65<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Age of War / Star League<br />TRO: Technical Readout 3050 Upgrades
$13
$21
Tonnage: 30<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Age of War / Star League<br />TRO: Technical Readout 3039
$11
$18
Tonnage: 35<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$10
$17
Tonnage: 75<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$21
Tonnage: 55<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085 Supplemental
$11
$19
Tonnage: 25<br />Technology: Clan<br />Unit Type: BattleMech - OmniMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$9
$15
Tonnage: 35<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Late Republic (3101 - 3130)<br />TRO: Technical Readout 3145: Lyran Commonwealth
Out of Stock
$13
$22
Tonnage: 45<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$11
$18
Tonnage: 75<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Age of War / Star League<br />TRO: Technical Readout 3050 Upgrades
$14
$23
Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era: Age of War / Star League<br />TRO: Technical Readout 3050 Upgrades
Out of Stock
$13
$21
Forek just isn't the kind of guy to run around on someone else's legs, or to trust his safety to a belligerent animal. He likes to trust his own reflexes and skill, and needs a suitable conveyance which will fulfil these foibles. It took Kraytssk three months of solid work to cobble together Forek's load-lifter from an ancient chassis he found in a cave at the fork of the Red River. It took another four months to hone the vehicle to Forek's exact specifications.
$33
$55
<h2>PAWNS ARE MEANT TO BE SACRIFICED</h2>After his victory on New Aragon, Duke Aaron Sandoval has the embattled Republic in his debt. But Sandoval's hidden agenda has more to do with his own power than any loyalty to the Republic of the Sphere, and he'll spare no expense to achieve his ultimate goal.<br data-mce-fragment="1" /><br data-mce-fragment="1" />When the Duke becomes the target of an assassination attempt, he realizes his efforts to build a coalition against the invading House Liao are failing. Many planetary governors prefer capitulation to war. What he needs is a new ship and a new approach.<br data-mce-fragment="1" /><br data-mce-fragment="1" />To launch his campaign, Sandoval sends his nephew Erik, fresh from the front lines of the campaign against the encroaching Capellan Confederation, to Shensi. His job is to convince the governor to join his uncle's alliance instead of making peace with Liao. Although Erik is honored to be the Duke's strong right hand, he's convinced that Aaron's arrogance is getting the better of him. But what Erik doesn't yet realize is that his own uncle will sacrifice anyone to achieve his dreams of glory...even a member of his own family.
$13
$22
Tonnage: 60<br />Technology: Clan <br />Unit Type: BattleMech<br />Era:  Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
Out of Stock
$13
$22
Tonnage: 60<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Age of War / Star League<br />TRO: Technical Readout 3075
Out of Stock
$13
$22
Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Tonnage: 35<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$9
$15
Tonnage: 45<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Jihad: Final Reckoning
$12
$20
Tonnage: 50<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
Out of Stock
$12
$20
Johnny Blaze was a renowned motorcycle stuntman until he made a deal with a demon to save the life of his mentor from a mysterious illness. Forced to share his body with the demon Zarathos, Johnny found himself able to transform into the embodiment of the Spirit of Vengeance. As Ghost Rider, Johnny can do everything from manipulating hellfire to devouring sinful souls, to forcing evil-doers to feel all the pain they?ve ever caused by unleashing his ?Penance Stare.? Tearing through the night on his flaming motorcycle, Ghost Rider never stops in delivering punishment to those who dare do harm to the innocent.
$33
$55
Tonnage: 95<br />Technology: Inner Sphere<br />Unit Type: BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3050 Upgrades
$13
$21
Tonnage: 45<br />Technology: Inner Sphere<br />Unit Type: Combat Vehicle - Wheeled<br />Era: Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$13
$22
Tonnage: 85<br />Technology: Inner Sphere<br />Unit Type: Combat Vehicle - Tracked<br />Era:  Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$13
$22
<span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: 8</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: ProtoMech</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Clan Invasion (3050 - 3061)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3060</span>
$4
$7
Tonnage: 80<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$14
$24
Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout Prototypes
$13
$21
Wayfarer models can be used with other factions, as mercenaries.
$11
$18
Tonnage: 45<br />Technology: Clan <br />Unit Type: BattleMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3060
$13
$22
When industrialist Norman Osborn injected himself with his experimental Goblin Formula, it granted him incredible strength, speed, and resilience but fractured his mind, turning him into the cackling, psychotic terror known as the Green Goblin.
$24
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Tonnage: 45<br />Technology: Clan<br />Unit Type: BattleMech - OmniMech<br />Era:  Clan Invasion (3050 - 3051) <br />TRO: Technical Readout 3058 Upgrades
$13
$22
Tonnage: 40<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout Project Phoenix
$10
$17
Tonnage: 55<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$10
$17
Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Age of War / Star League<br />TRO: Technical Readout 3050 Upgrades
$13
$21
Tonnage: 70<br />Technology: Clan<br />Unit:  BattleMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3060
$13
$21
Out of Stock
$9
$15
Tonnage: 30<br />Technology: Inner Sphere<br />Unit:  BattleMech - OmniMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$10
$16
Tonnage: 45<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era: Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$10
$17
Tonnage: 35<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era: Dark Age (3131 - 350)<br />TRO: Technical Readout 3145: Free Worlds League
$11
$18
With only a bow, a quiver of arrows, and enough self-confidence to rival anyone, Clint Barton has proven himself to truly be one of Earths Mightiest Heroes.Trusted by some and feared by most, Natasha Romanoff strives to make up for the bad she has done in the past by helping the world, even if that means getting her hands dirty in the process.
$33
$55
Tonnage: 70<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era: Age of War / Star League<br />TRO: Era DIgest: Age of War
$13
$21
Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Age of War / Star League<br />TRO: Technical Readout 3075
$14
$23
Tonnage: 45<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$13
$22
Tonnage: 95<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$13
$21
Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Extra head, weapon and arm options for the Hero Pack models. Extra useful if you plan on using your models as rank and file troops in The Drowned Earth!
Out of Stock
$16
$26
The Hochmeister is a mechanical marvel crewed by Teutonic Knight-Luminaries. These Vitruvian colossi stride the seabed waiting for the perfect time to strike, launching upwards on powerful hydro jets. The Hochmeister erupts from the sea, water cascading off its hull as its huge Zweihander sword cleaves through enemy vessels in an awesome display of Imperial might. As all machines of war in the Imperium arsenal, their Colossi can be refitted to suit a different purpose. The Metzger Vitruvian Colossus exchanges the sword and shoulder-mounted turrets for more devastating weaponry such as the Uber Flak Vierling and the Claw Arc Projector. Both of these come directly from the vaults of the Teutonic Knight-Luminaries and are therefore rarely seen. When one of these Colossi appears in the midst of combat a cheer will erupt from the crews aboard the nearby Imperium ships as they are seen as an omen of victory, usually for good reason.
$48
$80
Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era: Early Republic (3086 - 3100)<br />TRO: Technical Readout 3145: Mercenaries
$14
$24
The Imperium war machine is built upon a single concept - efficiency. Having the right weaponry for an engagement is often the key to victory and having access to all manner of different ship configurations allows an Admiral access to what she needs, when she needs it. With widespread rail networks extending from Prussia to the other Germanic nations of the Imperium, the navy (known as the Kaiserliche Marine) decided to equip a new generation of warships and support vessels with compatible gauge rails to allow weaponry and goods to be easily changed in short order. This allows the Imperium to be responsive to the needs of the operation at hand without having to go to the cost or lengthy construction times of creating specific ships to fill those requirements. Should a vessel be needed to bombard an enemy shore battery, then a Blucher cruiser can be modified to create an Augustus Bombardment Cruiser in less than a day. At the Wilhelmshaven Imperial Shipyard, the record stands for the refitting of the warship Stralsund. The cruiser had arrived fresh from hunting corsairs off the coast of Heligoland three hours earlier. In those few hours the yard crew removed her (still steaming) Volt Gun Batteries and installed a Gustav Heavy Bombard in their place.
$27
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Commonly found in support of larger vessels of the Imperium's Navy are a number of specialised cruiser variants. Built on the ubiquitous Blucher Class hull, these ships can be refitted as fast as any other frontline ship. The Konrad Class Support Carrier bears a flight deck with supply for a small number of Messer class fighters, providing air power where needed. Reiter Class Flak Cruisers are equipped with an impressive array of Vierling cannons, deadly multiple barreled weapons that launch scores of flak rockets into the air. These two vessels ensure that Blitzen Bomber squadrons can safely reach their targets without interception. Finally the Volsung Class deploys the formidable Sturmbringer Cannons on their decks that can char flesh and rupture enemy armour with terrible voltaic energy. The Imperium operates a large number of destroyer squadrons. Superior to the smaller frigates and escorts, Sigimer Class are longer, more heavily armoured and boast additional firepower. Toten Class, are heavier still and are equipped with two Sturmklaue cannons to cast bolts of lightning into the enemy.
$27
$45
Tonnage: 30<br />Technology: Clan <br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout Prototypes
Out of Stock
$9
$15
Tonnage: 40<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$13
$22
Renowned as traders and travelling mechanics, Ponya are not often found in fighting bands such as the Militia. However, Ulaya is a dangerous place, and those unwilling to protect themselves against its dangers soon find themselves victims of it. Kalen was born into a trading caravan which roamed much of the Five Lakes District and The Wash. But the life of a merchant was never truly in her soul. Every time her family passed through Skyton she was awed by the casual cool of the town Militia, far more professional and better equipped than the town militias of most other places of similar size. Mischievous, adventurous and fearless, Kalen is something of a daredevil, favouring a rocket pack to aid her in leaping great distances, grabbing treasures or setting devious traps where necessary. However, the life of a soldier is a life of violence, and as a gentle soul, Kalen only kills as a last resort. Because of this, her favourite weapon is a large Glop Cannon, which fires a quick expanding, sticky substance which glues her enemies to the ground, slowing their movement until they fight their way out of the gluey mess. A valued member of the Militia Crew, Kalen is usually first to volunteer for any dangerous retrieval or scouting mission, and has been integral in the success of a number of Militia operations.
$14
$24
Proud, resentful, arrogant; all of these words could be used to describe Kaneda Griss, the leader of The Firm's notorious "River Crew". But Kaneda is merely an underling, in the grand scheme of things. Disappointing son of a powerful Underboss, Kaneda was sent to Skyton to keep him out of the way. If there was one aspect of Kaneda's personality his father was truly proud of it was that his son was tough, but in every other respect he was a disappointment. His father wanted to train him as a successor, but it was clear from early on that the best kind of intelligence Kaneda could master was a kind of low cunning. His father was the master of control by selectively applied violence. Kaneda was an angry thug.  So to the River Crew with him - a gang of misfits and psychopaths who, while useful, have to be kept at arm's length.
$33
$55
Kassel: the Underboss of the 'Five Lakes Syndicate', the organisation which runs all the organised crime operations in the five Lakes District, and much of the Great Lagoon Network. Operating out of the Gilded Viper, a drinking establishment in the Undertown of Skyton, all those under his command quake at the thought of his attentions. He is feared, and with good reason. Ruthlessness goes with the territory, but Kassel tolerates no failure, with one exception: Kaneda, the son of Kassel's own boss. This is a situation Kassel deeply resents, feeling that his position is undermined by having to tolerate the ineptitude and insubordination of Kaneda Griss. Perhaps this frustration explains his occasionally nuclear violent outbursts and exactitude with the rest of his employees. Kassel is cold, ambitious, and terrifyingly proficient in close quarters, training in his private Dojo each day, despite rarely going out in to the field. Kassel can injure his own crew in order to guarantee command orders! Meanwhile he is devastating on the charge, and can dart in and out of combat at a whim.
$17
$28
Wilson Fisk is a criminal mastermind and the single most feared, dangerous, and powerful crime lord in New York City. From humble beginnings as a poor street thug, Fisk used his genius intellect, physical strength, and sheer ruthlessness to remove all rivals and become the unseen ruler of all organized crime in the city. As the Kingpin, Fisk is a master manipulator, controlling events to increase his power, influence, and the reach of his criminal empire. When an example has to be made, the Kingpin uses his enormous strength and martial arts skills to utterly crush his foes. Counting the likes of Spider-Man, Daredevil, and the Punisher among his long list of enemies, the Kingpin has no qualms in exploiting his adversary?s principles to usher in their destruction.
$24
$40
An older Sorrian hunter, Kohua is a big game hunter, in the waning years of her career. Affiliated with the Artefacters, although not quite a permanent member, Kohua comes and goes as she pleases, and in some ways is an Elder Statesman of the organisation. In that regard, she is not unlike the famed scientist Alphangus Playdge, with whom she has undertaken many adventures. She has a healthy rivalry with the other hunter of the group: Ando, of who's methods she thoroughly disapproves!
$11
$18
Tonnage: 50<br />Technology: Clan<br />Unit:  Combat Vehicle - Tank<br />Era:  Succession Wars<br />TRO: Technical Readout 3060
$13
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How Lakassk ended up with the "misfit crew" is a question he constantly asks himself. By the standards of the rest of them, he's actually quite sane. It's probable that, considering their reckless nature, Lakassk was seen as a tactical necessity: His Nova Cannon is certainly not the most subtle of weapons, but it's definitely a useful one. Firing flash-bang grenades, Lakassk is capable of shoring up even the most reckless of charges with a covering fire: and considering the Firm's general eschewing of heavy armour, that's a boon indeed.
$11
$18
Welcome to an alternate 1870s where the heroism and hubris of humanity in this era of steam and steel have unlocked secrets that the world was unprepared for, as super-science and alien technologies bring about an exciting and unpredictable age. The Dystopian Age.
$12
$20
Tonnage: 50<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3075
$13
$21
Wayfarer models can be used with other factions, as mercenaries.
$11
$18
Tonnage: 25<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$9
$15
Tonnage: 85<br />Technology: Inner Sphere<br />Unit:  BattleMech  - Primitive<br />Era: Age of War / Star League<br />TRO: Experimental Technical Readout Primitives Vol 2
Out of Stock
$14
$23
Tonnage: 60<br />Technology: Clan<br />Unit Type: BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO:  Era Digest: Golden Century
$14
$24
Tonnage: 75<br />Technology: Clan <br />Unit Type: BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Era Digest: Golden Century
$13
$22
Tonnage: 55<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Age of War / Star League <br />TRO: Technical Readout 3058 Upgrades
$13
$21
Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$14
$24
Max Eisenhardt, the man who would become Magneto, faced unimaginable discrimination and evil during the Third Reich?s rise to power in World War II. He survived, thanks in part to the manifestation of his mutant power to control magnetic fields. Following the war, he resolved that such a fate would never befall mutant kind. An uncompromising freedom fighter for his fellow mutants, his extreme beliefs for mutant superiority drove a wedge between Magneto and his close friend, Professor Xavier. Magneto?s vision for mutant kind caused him to form the Brotherhood of Mutants, who fight for mutant supremacy. Mortimer Toynbee, known as Toad, is a genetically flawed mutant. Visibly mutated since birth, he was abandoned by his parents to an orphanage where he was ostracized for his appearance. When Magneto discovered and recruited him, Toad embraced the mission to conquer the human race who had rejected and degraded him. Toad serves Magneto as an unquestioning lackey using his mutant abilities of enhanced jumping and prehensile tongue.
$36
$60
Chasmids are reasonably uncommon in The Drowned Earth, but where they are found, usually they are employed as thugs, guards and enforcers. Makko grew up in The Firm, son of a famous Prize Fighter and Bodyguard, and his profession as Firm Enforcer was never in doubt. Capable of whatever kinds of violence are asked of him by his superiors, Makko is dispassionate, even cold. He does not rise to anger, instead, viewing violence and combat with a cold, analytical eye which makes him even more frightening than if he bellowed and shouted in rage. Instead, an air of laser focus comes over him, and he demolishes his opponents with an intense aggression which is terrifying to behold. Some who have looked deep into those eyes have said they see a gentle spirit wishing to escape a life of chaos and destruction, but nobody has ever been brave enough to reach out to him.
$17
$28
Tonnage: 80<br />Technology: Clan<br />Unit Type: BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3050 Upgrades
Out of Stock
$13
$21
Mara: Everyone knows it: Forek is the leader of the Skyton Militia. However, he can't be everywhere at once, and when he needs someone he can trust, Mara is his first port of call. An expert soldier, trained in the Bridge Military Academy, Mara arrived in Skyton purely at Forek's request, having spent six years serving in the Triumvirate cooperative defence force. Her expertise is questioned by nobody, many observing that in the field at least, Mara is every bit Forek's equal as a commander. However, not all trust her. She isn't helped by her abrasive, no-nonsense attitude. But there are rumours that her loyalty is to the The Bridge and is placed in Skyton as a spy for that increasingly imperialistic state. Those who meet Mara are struck by her relentless determination, dedication to the job at hand, and the flicker of ghosts in her pained eyes.
$11
$18
Tonnage: 100<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout Project Phoenix
$14
$24
Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout Project Phoenix
$13
$21
Tonnage: 75<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout Project Phoenix
$14
$24
Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$14
$23
The Marena Vitruvian Colossus is a wonder of engineering that inspires ice-cold fear in the hearts of the enemies of the Commonwealth. A towering sight on land and no less impressive at sea, it is as versatile as it is imposing. Its Mag-Rail Axe can be used to make crushing attacks that rain down upon enemy vessels or be launched at range causing a magnetic field that can stick a vessel on its current course. This can be particularly troublesome when combined with the Cryo-Generator that stands as the head of the machine, creating icebergs ahead of the opposing craft that it now may find itself impossible to avoid.<p>The Boyar Heavy Frigate packs a surprising punch for its size. Woe betide any captain who mistakes these vessels for a standard frigate. Their combined firepower can be surprisingly devastating if one makes a mistake identifying them. The squadron captains have used this to their advantage by meeting their opponents head on, appearing to be less threatening Rurik Frigates to the unaware, only to turn and show their second gun batteries at the last second where they unleash twice the firepower that was expected. This is often the last mistake that their enemies make.</p>
$48
$80
"The decadent and corrupt so-called ‘Enlightened’ of the world will have you believe that Helsinki Markov is a traitor. This could not be further from the truth. He is a great man who risked everything to give us the wonders of this engineering age. The short-sightedness of those calling themselves ‘custodians’ was anathema to him. He knew the common man would be uplifted by the machines that the Covenant of the Enlightened wanted to keep for themselves. Not a world of equality for them but singular authority engineered by their cold, unfeeling minds. Without the heroism of Markov, a steel cage might have been built around the world, fashioned by those greedy intellectuals. Now, everyone can access the marvels that supply power to the homes of the workers; tireless machines can take the strain in the fields and the factories to keep the Commonwealth the beacon of greatness it is known to be across the globe. We humbly give thanks to Helsinki Markov and the Ministry of Technology for their efforts in empowering the people of the Commonwealth".<br /><br />- An intercepted transcript from the Commonwealth Ministry of Propaganda.
$27
$45
Marvel Crisis Protocol Tabletop Game
This pack contains three joined movement tools and four range tools to supplement your games of Marvel: Crisis Protocol with an additional set of the movement and range tools found in the Marvel: Crisis Protocol Core Set.
$18
$30
<p>The Testbed ship for Nikolai Tesla's revolutionary Arc technologies, the USS Mexico is often sent into the heart of engagements against the enemies of the Union. The results of these engagements make for precious study material at The Pipeworks.</p><p>The Union fleet has seen a number of technological improvements since the defection of Nikolai Tesla from the Imperium, and a significant overall increase since the end of the Ore War. Support Cruisers and Automata have all been upgraded by the creative team in the Pipeworks. The Washington Missile Cruiser serves to increase the long-range firepower of the battlefleet as well as providing additional cover against enemy aircraft. Armed with Kettering pattern cruise missiles, the crew of Washington class vessels often make use of observation rotors and spotters in fighter squadrons to ensure the deadly payload strikes true.</p><p>The Roanoke Strike Carriers provide air support to any fleets they are attached to. These Cruisers employ powerful electromagnetic catapults to rapidly launch their Corsair strike fighters into the fray; the Roanoke carrier is a valuable vessel in the Union fleet. The class was named after the Union naval base on Roanoke Island, destroyed in 1862 during the Ore War.</p><p>Finally, with a reputation for working miracles, the crews of Montgomery support ships are always a welcome addition to any battlefleet. Scores of repair teams use a combination of flight gear and escort craft to effect repairs and rescue to friendly vessels in need. These ships are also able to provide field repairs to the RC-52 Patriot Automata. These towering simulacra are designed by the brilliant theoretical engineers at The Pipeworks, and are the largest automata in the Union's military. Just like smaller automata, over time their adaptive computations develop quirks that give veteran Automata distinctive personalities.</p>
$48
$80
<span style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;">Tonnage: 9</span><br style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;" /><span style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;" /><span style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;">Unit Type: ProtoMech</span><br style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;" /><span style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;">Era:  Clan Invasion (3050 - 3061)</span><br style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;" /><span style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3060</span>
$4
$7
A.I.M. scientist George Tarleton had the dubious distinction of being chosen as the subject for a procedure which would transform him into a unique, bio-engineered living computer. Unable to use his limbs, Tarleton was confined to a hoverchair, which gives him both mobility and a deadly assortment of conventional weaponry. Since then, M.O.D.O.K. has used his vast intellect and exceptional psychic powers to terrorize the world as the leader of A.I.M. and one of the world?s most dangerous and unpredictable foes.
$33
$55
Tonnage: 75<br />Technology: Inner Sphere<br />Unit:  Combat Vehicle - Tracked<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$13
$21
Augmentation to overcome injury or disability was the goal of the Covenant of the Enlightened when they first began to experiment with grafting mechanisms to flesh. The power source known as RJ-1027 enabled the Covenant to take this intention to an extreme with more audacious and extensive modifications being possible. In the hands of a master of this art, it truly allows individuals to be elevated to super-human levels of physical conditioning. For everyone not so fortunate, this has led to the development of people termed as 'constructs'. Gradual RJ-1027 leakage into their bloodstream, along with the trauma of their surgical augmentation has left the vulnerable transformed into something less than human. But everything has a purpose in the Covenant's technocratic future and constructs have a wide variety of menial or military applications throughout the Enlightened's activities.
$24
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Tonnage: 35<br />Technology: Clan<br />Unit:  BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$10
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Tonnage: 80<br />Technology: Clan<br />Unit Type: Combat Vehicle - Tracked<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$13
$22
Though the Commonwealth places less emphasis on air support than the other Great Powers, they still appreciate its uses in achieving victory. The Mozhayski Fleet Carriers are integral to this combined arms doctrine and the expansive internal spaces for officers make them preferred command ships for Commodores. Typically accompanying these large carriers are support squadrons of cruisers and Stoletov Ekranoplans. The Pravda Support Carriers are equipped with short flight decks and limited aircraft capacity compared to the Mozhayski, but can launch a supporting screen of fighters or bombers to assist in attack runs. The Morosko Heavy Cryo Cruiser builds on the Norilsk hull design with the integration of an advanced cryo generator capable of forming deadly icebergs in their enemy?s path. The Khatanga Cryo Assault Cruiser is favoured by northern commanders as it takes this art of war one stage further with addition of the ferocious Semyenov pattern assault bore in the prow.
$48
$80
Associate members of the Covenant of the Enlightened do not enjoy the respect or prestige that Covenant Peers do, but they are often the ones who do most of the leg work. In order to be officially recognised as an associate of a Peer, an individual will have to put in hours of thankless research and errand running for their sponsoring Peer. Of course like all who are drawn to the Enlightened, being in possession of a keen mind and a drive to push the boundaries of human understanding is a prerequisite. But associates often lack the opportunity or financial means to secure an actual Peerage in the Covenant.<p>Girauld Eres was one such associate, a Parisian naturalist who had developed into a minor celebrity as he toured Paris society with his collection of primates. Girauld's real passion lay in animal physiology and his personal menagerie was home to some impressive specimens. Showing a talent for specimen capture, he was approached by Warwick Hudson and earned a sponsorship into the Covenant as an associate following his collaboration on the spectral containment technology with Hudson and Katherine Holst.</p>
$30
$50
Mystique is a peerless shapeshifter, able to alter her physical appearance and voice to match another person?s as a perfect mimic. Little is known about her early life, though she has claimed to be over 100 years old. During her life, she has assassinated several significant figures involved in mutant affairs, imitated high-ranking generals and politicians, and clashed with the X-Men on numerous occasions. Dr. Hank McCoy is a founding member of the X-Men who possesses enhanced agility and genius-level intellect. McCoy has undergone progressive mutations that have increasingly given him a feral, bestial appearance, including fangs, claws, and superhuman senses. Though his visage is animalistic, Beast retains his intelligence and is a global authority on matters of mutant-kind, a top-tier geneticist, and a fierce advocate for mutant rights.
$33
$55
Tonnage: 25<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$12
$20
Tonnage: 75<br />Technology: Clan<br />Unit:  BattleMech - OmniMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$13
$21
Tonnage: 35<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Age of War / Star League<br />TRO: Technical Readout 3058 Upgrades
$12
$20
Nix, the leader of the Artefacters, is a popular figure. She spends generously and has a gregarious charm. In Artefacter circles, however, she has a rather controversial reputation. While nobody can deny that she 'gets the goods' there have been a number of deaths under her leadership. This is of little concern to the Artefacter high command, but amongst her peers, she is seen as reckless and dangerous. Undoubtedly Nix is a risk taker, however, she is just as willing to risk her own life as the lives of others.
Out of Stock
$24
$40
Add some size to your Marvel: Crisis Protocol battlefield with the NYC Commercial Truck Terrain Pack. This pack includes parts to build either a Garbage Truck, perfect for cleaning up after a super powered rumble, or a Chemical Truck, sure to be filled to the brim with some kind of dangerous industrial agents.
$42
$70
Rebuild the Neighborhood...or Destroy it! Expands the Marvel: Crisis Protocol battlefield with the Hell?s Kitchen Terrain Pack. This terrain pack features a host of highly detailed miniatures of construction site equipment and machinery? the very kind used to repair the neighborhood that has been home to some of the most devastating battles in the Marvel Universe.
$60
$100
Expand your Marvel: Crisis Protocol battlefield with the NYC Terrain Pack.
$60
$100
Tonnage: 80<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
Out of Stock
$14
$24
Official custom D10 dice used in The Drowned Earth Miniatures Game.
$11
$18
Tonnage: 85<br />Technology: Clan<br />Unit:  BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085 Supplemental
Out of Stock
$14
$24
<span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: 4</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: ProtoMech</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Civil War (3062 - 3067)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3075</span>
$4
$7
<p>At the heart of the Alliance battleline can be found the Oriflamme Battlecrusier. Thoroughly modernised from the hulls of ageing Prince de Joinville class Battleships, the Oriflamme are the pride of the Republique. As much a work of art as a Battlecruiser, even enemy crews can't help but be impressed by the lines and craftsmanship of an Oriflamme cutting through the waves.</p><p>Even the Oriflamme, as elegant as it may be, cannot engage an enemy fleet alone, and so relies on support cruisers to assist. The Chevalier Class Cruisers are the mainstay of Alliance cruisers and are able to launch screens of torpedoes in a wide range of fire arcs, as well as lay down heat lances or rocket batteries, when necessary.</p><p>The Charlemagne Heavy Cruiser is bristling with guns, primed and ready to unleash hell on the enemies of the Alliance. Crews are rightly proud of their positions on these ships knowing that often they are being relied upon to deal with an engagement as quickly as possible.</p><p>Loire Light Cruisers are at the forefront of Alliance Battlefleets and as such often the first to engage with the enemy. They provide screening and reconnaissance for the rest of the battlefleet and any commodore worth his salt will know how to make best use of any Loire's under their command.</p><p>Captains of Picardy Monitors understand their role to guard the rivers and waterways of Europe, and further afield, from invaders. While they may not be the most heavily armed of ships, they have the perfect balance of firepower and ability to operate in shallow waters. Crews are reminded that they are often the last line of defence for civilians and as such are assigned from recruits hailing from inland towns and cities. This ensures they understand what is truly at stake should an enemy vessel get past them and into Alliance territory.</p><p>Multiple squadrons of these stalwart craft accompany Alliance Battlefleets. Ecuyere can defend the flanks as well as grouping their attacks against key targets of opportunity.</p>
$48
$80
Tonnage: 55<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:   Jihad (3068 -3085)<br />TRO: Technical Readout 3085
$11
$19
Tonnage: 85<br />Technology: Clan<br />Unit:  BattleMech - Omnimech<br />Era:  Jihad (3068 - 3085)<br />TRO: The War of Reaving<br />
$14
$24
Oviraptors are faction neutral, and so can be used with any other factions, or as NPC models in certain scenarios or using the Alternate Rules found in the hard copy of The Drowned Earth Rule Book.
$16
$26
Tonnage: 60<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3060
$13
$22
Tonnage: 95<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:   Jihad (3068 -3085)<br />TRO: Technical Readout 3085
$14
$23
Tonnage: 75<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$11
$19
Tonnage: 35<br />Technology: Clan<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Tonnage: 40<br />Technology: Clan<br />Unit Type: BattleMech - OmniMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Tonnage: 100<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Experimental Technical Readout Liao
$16
$26
In his day, Alophangus Playdge was a famed explorer and Artefacter. Few in Ulaya are as well travelled, have seen as much, and know as much about the world as Playdge. Some say he could have risen right to the top of the Artefacters, but instead, with age, he retired from his adventuring and settled down at the Obelisk Research Facility, where he works on reviving old computer databases, and learning as much as he can about the world of the Builders. While he clearly loves both research and field-work, rumours are abound that Playdge is a senior member of the Order of the New Enlightenment, but he, naturally, denies it. A dedicated, and inexpensive, support piece. Highly mobile and evasive with his unique 'blink' exo-frame, Playdge helps obfuscate and protect other Artefacters while grabbing objectives.
$17
$28
Tonnage: 15<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era: Dark Age (3131 - 3150)<br />TRO: Technical Readout 3145: Federated Suns
$10
$16
<span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: 6</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: ProtoMech</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Jihad (3068 - 3085)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3060</span>
Out of Stock
$6
$10
<span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: 5</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: ProtoMech</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Civil War (3062 - 3067)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3075</span>
$6
$10
Frank Castle was an honest ex-Marine just trying to live a normal life with the family he loved. When his family was tragically gunned down, Frank went on a mission of vengeance, first against those directly responsible, then swearing an oath to punish those who hurt the innocent. An expert in close quarters combat, a trained marksman, and an explosives expert, Frank now stalks the mean streets delivering his own brand of personal justice as the Punisher. When Anthony Masters injected himself with an experimental serum designed to unlock the brain?s procedural memory potential, he gained the ability to instantly replicate the physical movements of anyone he saw. Using these photographic reflexes, Masters took on the name Taskmaster and became a mercenary?selling his skills to the highest bidder. Thanks to his mnemonic memory, Taskmaster is able to memorize, utilize, and predict the attacks of any opponent, turning their own physical abilities against them.
$33
$55
The Quickie Mart measures almost 1 1/2" wide by 1 1/4" deep and 5/8" tall. This piece was designed to work on a 6mm scale. Cast in resin.
$3
$5
Tonnage: 55<br />Technology: Clan<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$13
$22
Many Scandinavian vessels are fabricated by the Norwegian master shipbuilders at Akers Mekaniske Verksted, made possible thanks to significant Prussian investment. This modern shipyard produces especially large numbers Hoth Heavy Corvettes for use throughout the Imperium.<p>The Scandinavian attitude to naval warfare is epitomised by the Ragnarok. With a prow mounted Heavy Sturmbringer, and in inbuilt Fury Generator the Ragnarok’s crew closes the distance fast to sow destruction amongst their adversaries, unleashing arcs of lightning that rip apart the target’s superstructure, rendering the stunned crew easy prey for boarding teams.</p><p>Accompanying the Ragnarok as they prowl the bitter northern seas, Odin class Reavers are often painted in dark colours by their crews, preferring to strike at dusk or at night. These are the frontline warships in the Scandinavian fleet and every sjöman will have served on one at some point in their career.</p><p>Long sharp lines distinguish the silhouette of the Jotunn Heavy Raider. This lethal warship is a prized command by Scandinavian captains, with advanced targeting systems to enable it to maximise its firepower against its target.</p><p>Gungnir Class Raiders are built around an exceptional propulsion system, the engineering behind the Gungnir is a closely guarded secret amongst the Scandinavians. Captains have standing orders to scuttle their ship rather than let it fall into enemy hands. The explosive charges throughout the engine room ensure that the advantage will remain with the northern nations.</p>
$48
$80
Civilisation just doesn't suit everyone. Ravanna grew up in Tartouf, running with the gangs there, before leaving for a solitary life in the wilderness. Most city dwellers consider that tantamount to suicide, and for most city dwellers, that'd be correct. However, Ravanna had an almost animalistic talent for silent, stealthy movement. In the jungle she truly came alive, connected to every sound and subtlety, feeling connected to the jungle at a primal level, as comfortable as if she were born into it. She killed a group of slaves, who were running from the Plantation Council, with Limossk and his crew hot on their heels. They arrived to find Ravanna standing amidst a literal pile of corpses, and by way of thanks, Lakassk made her an offer she couldn't refuse: an offer of employment.
$11
$18
The Recovery Truck comes in four pieces and will require assembly. The 6 mm version?s dimensions are approximately 1 1/4? long, 3/8? wide and 3/8? tall when fully assembled. Cast in resin.
$2
$4
<span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: 7</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: ProtoMech</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Clan Invasion (3050 - 3061)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3060</span>
$4
$7
The Ruined Sky Scraper measures approximately 4 1/4" by 4" at the base and 3 3/4" tall. It comes unpainted, in 5 pieces and will require assembly. It was modeled in 6 mm scale for Battletech and other war games. Cast in resin.
$8
$13
Tonnage: 80<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Commonwealth propaganda states that the Barents Sea is perfectly safe, thanks to its proximity to the sheltered docks of the White Sea from which defensive patrols regularly launch. In truth, however, it is far from tranquil. Raiders from the Scandinavian portion of the Imperium, not to mention the Scions of Jutland, frequently ambush the numerous fishing vessels and exploratory platforms. Loki Shadow Raiders make excellent use of their Ivaldi Shroud Generators to make surprise attacks and then fade away once they have crippled their target. Heimdall Recon Raiders use advanced detection systems to locate enemy patrols with the goal of avoiding contact until their battlefleet has the upper hand while Fenrir Hunter Submarines and Valkyrie Hunt Rotors allow multi-level attacks to be made. Fishermen and other civilian vessels are now being issued military escorts to prevent the damage that the Scandinavian battlefleets have been causing. Time will tell if that will be enough.
$27
$45
Tonnage: 40<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Age of War / Star League<br />TRO: Technical Readout 3050
$10
$17
Tonnage: 45<br />Technology: Clan<br />Unit:  BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout Prroject Phoenix
$10
$17
Earning his freedom from the Slave pits of Thuule, Shanatt was, in his time, a famed gladiator. His speciality was the chain and hook, and to this day it is the weapon he favours, eschewing ranged weapons. Nobody knows from where Shanatt originated exactly, but his accent suggests his homeland was somewhere in the Khermian League - one of the great empires vying for supremacy in the Thousand Isles. Before his fame as a pit fighter he was probably an ordinary slave, traded to the Thuule masters when he showed physical promise or prowess. Considering his bulk, he is surprisingly quiet and light on his feet, and his fighting style is one of avoidance and cobra strikes. On leaving the slave pits, he was not afforded the privilege of keeping his favoured weapons. Instead, he fashioned a new chain and hook from a stolen anchor chain, and the claws of a great Yuttaraptor like beast he claims to have bested with his bare hands, in the Eastern Highlands.
$11
$18
Jennifer Walters is the cousin of Bruce Banner, the Hulk. After an attempt on her life left her in critical condition, a blood transfusion from Banner infus?d her with gamma irradiation and transformed her into the savage and sensational She-Hulk. While she gained much of the superhuman strength of the Hulk, Walters retains her sharp wit and honed sense of justice when she transforms, becoming a less inhibited version of herself. She rarely sees the need to return to her original self, preferring instead to fight crime with her immense strength and durability.
$27
$45
Tonnage: 85<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3050 Upgrades
$13
$22
Shuri , sister to TChalla, the Black Panther has proven herself a hero through her innate genius and fierce dedication to her people. With her spirited personality and intellectual prowess, Shuri has become the top innovator and inventor within the technologically advanced nation of Wakanda, and she puts her innovations to good use to defend her home and its people by whatever means necessary. One of Wakanda?s greatest warriors, Okoye proudly protects her country?s king and his family alongside the Dora Milaje, Wakanda?s elite royal guard. As wise as she is deadly, Okoye stands as one of T?Challa?s most trusted allies and companions.
$33
$55
These fluorescent yellow silhouette markers are used both to establish Line of Sight, but also as movement widgets, to indicate a destination point before reactions are declared. They also look pretty darn cool! In order to establish Line of Sight, replace the target model with the template, and point the arrow towards the shooter. If the shooter can see the template, they have a shot!
$17
$28
When the Red Skull sought an heir for his criminal empire, he fathered Sinthea Schmidt. The girl was raised with constant indoctrination of her father's twisted views. Forced to undergo physical transformation in one of the Red Skull's machines, she was gifted with superhuman powers. With her partner Crossbones and an incarnation of the Serpent Squad by her side, Sin has rampaged across the world, coming into conflict with the Avengers, S.H.I.E.L.D., and the Winter Soldier. As a child, Ophelia Sarkissian was taken by Hydra and raised by Daniel Whitehall, the mysterious agent known as Kraken. For over two decades, she trained to become one of the organization's most proficient soldiers. Later in life, she abandoned Hydra to become the leader of the Serpent Squad mercenaries, where she used her peak physical conditioning, cunning, and ruthlessness to secure her place as a deadly viper in the global underworld.
$33
$55
These beautiful feathered beasts replace the standees in Ulaya Chronicles, and can also be used with any faction in The Drowned Earth!
Out of Stock
$42
$70
Tonnage: 45<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$12
$20
Tonnage: 60<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Tonnage: 15<br />Technology: Clan<br />Unit Type: ProtoMech<br />Era:  Jihad (3068 - 3085)<br />TRO: The War of Reaving
$7
$12
Peter Quill was originally born on Earth, but dreamed of exploring the vast reaches of space. After a chance meeting with a celestial being on one of his first trips off world, Quill chose to venture out on his own to find adventure among the stars as the intergalactic hero Star-Lord. An expert marksman and a clever tactician, Star-Lord leads the motley group of heroes known as the Guardians of the Galaxy against any and all threats across the cosmos.
$24
$40
Tonnage: 50<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Tonnage: 40<br />Technology: Inner Sphere<br />Unit:  BattleMech - OmniMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$13
$22
Tonnage: 80<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Age of War<br />TRO: Technical Readout 3058 Upgrades
$14
$24
Tonnage: 14<br />Technology: Clan<br />Unit Type: ProtoMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout Prototypes
$7
$12
<h2>TAKING THE BATTLE TO THE ENEMY...</h2>An awesome mission has been assigned to Task Force Serpent: to destroy Huntress, homeworld of Clan Smoke Jaguar, the Inner Sphere's greatest menace. But the invasion has suffered a serious blow: Marshal Morgan Hasek-Davion has been struck down by an unknown assassin.<h2></h2>
$12
$20
The dimensions of the 8 mm Tanker Truck are approximately 1 3/4? long by 5/8? wide and 5/8? tall. It comes in four pieces and will need to be assembled. Cast in resin.
$2
$4
Tonnage: 40<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$13
$22
Tonnage: 65<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Tonnage: 85<br />Technology: Inner Sphere<br />Unit:  BattleMech - OmniMech<br />Era: Early Republic (3086 - 3100)<br />TRO: Technical Readout 3145: Federated Suns
Out of Stock
$14
$23
Tonnage: 85<br />Technology: Inner Sphere<br />Unit Type: BattleMech - OmniMech<br />Era:  Early Republic (3086 - 3100)<br />TRO: Technical Readout 3145: Federated Suns
$14
$23
Tonnage: 85<br />Technology: Inner Sphere<br />Unit Type: BattleMech - OmniMech<br />Era: Early Republic (3086 - 3100)<br />TRO: Technical Readout 3145: Federated Suns
$14
$23
Set on the continent of Ulaya, The Drowned Earth is a tropical world, thick with jungle, swamp and tropical archipelago. Once, The Drowned Earth was the home of a great, futuristic civilisation. Their cities spanned the globe, and they were beginning to conquer the solar system. A terrible cataclysm ended that civilisation. For hundreds of years nature reclaimed the earth, prehistoric monsters ruled the wilds, while the survivors of the cataclysm known as "The Event" struggled to survive.Now, a new Enlightenment has dawned. The fragile glimmer of civilisation has begun to shine, and the fight is on for who will control the knowledge being discovered in the ruins of the ancient world...
$48
$80
<h2>THE SWORD OR THE PLOWSHARE...</h2>The destruction of the interplanetary communications net has isolated planets across the Republic of the Sphere. On Mirach, a widening schism in the military between those who would remain loyal to The Republic and those who would break away threatens the peace and prosperity that have lasted for generations. Once a formidable MechWarrior, governor Sergio Ortega now believes that diplomacy will win the day. His sons, Dale and Austin, are also stalwarts of The Republic and aspiring MechWarriors. Facing growing civil unrest, they urge a military show of force before events spiral out of control. But Mirach has no BattleMechs, and their pacifistic father is slashing military spending. But when power-hungry forces within the government begin plotting to overthrow it by any means necessary, including assassination, Austin must rebel against everything he's known to fight for the safety and freedom of Mirach, even if that means facing off against his own father...<h3></h3>
$12
$20
Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Tonnage: 70<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout Prototypes
$13
$21
Mobility and defensive tricks are the order of the day with Tidala. A combination of a short range Stun weapon, re-stealth and Camouflaged mean that this fragile little gal is devilish hard-to-hit!
$11
$18
Tonnage: 100<br />Technology: Clan<br />Unit:  BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3075
$14
$23
<span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: 8</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: ProtoMech</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Civil War (3062 - 3067)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3075</span>
$4
$7
Tonnage: 50<br />Technology: Clan<br />Unit Type: Combat Vehicle - Wheeled<br />Era:  Age of War / Star League <br />TRO: Technical Readout 3075
$13
$22
A solo/cooperative skirmish scale miniatures game set in a land of dinosaur infested jungles and ancient technology.
$54
$90
<p>The military optimism of the Union is exemplified by their enthusiastic bellows whenever a Union dirigible passes overhead. I’ve had multiple reports from assets placed in vital positions describing their, please excuse the term, “hooting and hollering”. Of course, it shows a lack of engineering skill that they aren’t simply appalled by the reliance on newfangled airship designs over our vastly superior, tried-and-tested rotorcraft. Admittedly they seem to be doing well spreading their influence thanks to the smaller fuel requirements of those designs, but I have no doubt that a minor rerouting of supply lines will remedy the problem. We simply have to make recommendations to any of our forces that they should make an effort to destroy any Bogota Carryalls which accompany the airships so as to cause problems with their logistics. I understand that won’t be easy while taking fire from the airships themselves, but my suggestions certainly make theoretical sense.<br /><br />- Commodore Gerald St.John-Smythe, debriefing to the Crown Military Intelligence Service</p>
$27
$45
<p>The Union fleet has seen a number of technological improvements since the defection of Nikolai Tesla from the Imperium, and a significant overall increase since the end of the Ore War. Support Cruisers and Automata have all been upgraded by the creative team in the Pipeworks. The Washington Missile Cruiser serves to increase the long-range firepower of the battlefleet as well as providing additional cover against enemy aircraft. Armed with Kettering pattern cruise missiles, the crew of Washington class vessels often make use of observation rotors and spotters in fighter squadrons to ensure the deadly payload strikes true.</p><p>The Roanoke Strike Carriers provide air support to any fleets they are attached to. These Cruisers employ powerful electromagnetic catapults to rapidly launch their Corsair strike fighters into the fray, the Roanoke carrier is a valuable vessel in the Union fleet. The class was named after the Union naval base on Roanoke Island, destroyed in 1862 during the Ore War.</p><p>A rarer sight are the new Discovery Class Arc Cruisers. Given sufficient development from The Pipeworks to be given general deployment in the Union Fleet, the Discovery class are replete with Edwina Houston and Nikolai Tesla's Arc technologies. These deadly state of the art weapons can flash burn through the hulls of the mightiest enemy battleships in a burst of incandescence.</p><p>Finally, with a reputation for working miracles, the crews of Montgomery support ships are always a welcome addition to any battlefleet. Scores of repair teams use a combination of flight gear and escort craft to effect repairs and rescue to friendly vessels in need. These ships are also able to provide field repairs to the RC-52 Patriot Automata. These towering simulacra are designed by the brilliant theoretical engineers at The Pipeworks, and are the largest automata in the Union's military. Just like smaller automata, over time their adaptive computations develop quirks that give veteran Automata distinctive personalities.</p>
$27
$45
Only moments ago the Alliance patrol was chugging peacefully along. Now there was only chaos and violence. The patrol was making routine rounds 205 Nautical miles from the Bay of Oiapoque that marked the border with SUSA and the Union of Federated States. Merely two days ag this stretch of sea was devoid of any points of interest. Now there was a Farpoint Sentry Platform. The Union had managed to put this into pace with remarkable speed. While technically far enough out to see to not be a breach of any treaties, the Alliance Commodore, Saulo Rezende saw this as an insult. Without any visible backup, he decided to make a name for himself by taking the platform. Had his crew spotted the shapes getting bigger on the horizon, COMO Rezende may have decided against it. Cheyanne Hunter Submarines rose to the surface and unleashed torpedoes against the now outnumbered patrol. Akron Sentry Rotors flew from the skies, hidden in the glare of the midday sun. More terrifying than all of them, a pair of John Henry Vitruvian Colossi had raced in from distance and crushed frigates and cruisers alike with great hammers that annihilated whole sections of a vessel at a time sending men to their watery grave before they could realise what was happening. The last thing that Commodore Saulo Rezende thought of was the skill of the trap that ended him. That, and the crews he had led to their doom.
$27
$45
Nikolai Tesla is not a man to stand still. He is forever moving forward, tinkering with his designs and dreaming up new and ever more challenging projects. The UR-31E is one such progression from the UR-31 Automata, a design that became ubiquitous to replace lost manpower after the Ore War. These so-called 'Teslabots' are hard-wired with either ranged offensive instructions or more defensive, close order ones depending on their equipment loadout. The offensive units are armed with electrocarbines and can disable or even kill enemies with their highly charged weapons. The guard variants are instead equipped with arc-shields and electro batons.
$24
$40
Tonnage: 75<br />Technology: Inner Sphere<br />Unit:  BattleMech  Era: Dark Age (3131 - 350)<br />TRO: Technical Readout 3145: Republic of Sphere
$16
$26
Tonnage: 30<br />Technology: Clan<br />Unit Type: Aerospace - Aerospace Fighter<br />Era:  Succession Wars<br />TRO: Technical Readout 3055 Upgrades
$1
$2
Tonnage: 65<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$13
$22
Tonnage: 85<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:  Succession Wars<br />TRO: Era Digest: Golden Century
$13
$22
Tonnage: 40<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$10
$17
Mysterious guns for hire, the Wayfarers are a secretive guild of mercenaries with no single purpose, but many allied secrets and aims. It is said they are controlled by a shadowy figure, the identity of which even the most important Wayfarers have never seen. This mystery leader is the heart and soul of the Wayfarers, organising which jobs they take, and which they reject. No wayfarer is ever obliged to take a job which has been offered, and it is known that many Wayfarers will turn their nose up at particularly unsavoury or immoral work. That said, their reliability and effectiveness is famed throughout Ulaya, and their services are in high demand. Wayfarer models can be taken as a faction in their own right, or separately as Faction Neutral Mercenaries for other factions.
$48
$80
<p>Since Armstrong Custer's famous charge leading the Michigan Wolverine's at Gettysburg, the Iron Horse has become a ubiquitous machine across the frontier. Their combination of speed, firepower and durability led to a massive Union contract with the Covenant of the Enlightened during the Ore War, replacing flesh and blood horses in all cavalry regiments. Now more than a decade later, Iron Horses have become easy to obtain, with Union surplus and frontline shipments making their way onto the black market in vast numbers and the machinery itself proving to be simple to maintain with spare-parts in abundance. While older marks and models of Iron Horse prove to be a little on the temperamental side, the Iron Horse's popularity and variety of designs can be found in use across the Union and beyond.</p><p>The Blazer was first used by the Confederate Army during the Battle at Gaine's Mill. The Iron Horse was still in limited service in those early days of the Ore War, but already its endurance and potential were obvious. Twenty-six Iron Horses were heavily modified in the field to mount additional gatling guns and armour plating to shield their riders from the huge attention of enemy fire they would receive once they began their attack. With General John Bell Hood on the lead Blazer, the Confederates tore a bloody hole in the two-mile-long Union flank and the day was carried, despite massive casualties on both sides in the 50,000 soldiers that fought that day. By the time of Gettysburg, both sides had units of Blazers fighting alongside their Iron Horse Cavalry and Blackhooves.</p><p>Uniquely found in the Union arsenal, the Iron Eagle is seen by many as the pinnacle of technological evolution for the Iron Horse. More than the replacement of the RJ engine with a voltaic power plant, the Iron Eagle boasts additional armor and electro-weaponry. As the ultimate statement that the Iron Eagle represented the future of Union military prowess, Nikolai Tesla incorporated specially programmed UR-31E Automata to pilot these new machines, giving them a resilience unmatched in the field by other cavalry.</p>
$33
$55
Tonnage: 70<br />Technology: Inner Sphere<br />Unit Type: Combat Vehicle - Tracked<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$13
$22
Wayfarer models can be used with other factions, as mercenaries. Wishbone can be used as the Leader of the Wayfarers or as a non-leader mercenary in any other faction, and is supplied with profile card for both roles.
$11
$18
Born under the Raj in Delhi, Rani Nimue had a turbulent childhood. Her English-born father worked for the diplomatic service and moved across the country to wherever Her Majesty required him, his wife and only child dutifully following. At the height of the Indian Mutiny, Rani’s mother was killed and her father was faced with the difficult task of raising his daughter alone. Seeing to it that she was educated by a succession of governesses and tutors, her father proudly saw her grow into a beautiful and fiercely intelligent woman. Rani secretly harboured a wanderlust and restlessness that, added to the stifling restrictions of Victorian society brewed within her until she was fit to either explode or run away and leave it all behind. Eventually her love for the swaggering Outlaw Broad Arrow Jack, after a chance encounter in the Port of Bombay, twisted her father’s pride to shame when, at the age of sixteen, she ran away with the pirate and was not heard from again for nearly a decade.
$48
$80
Tonnage: 55<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085 Supplemental
$11
$19
The Yuttaraptors are faction neutral, and so can be used with any other factions, or as NPC models using the Ulaya Chronicles rules for A.I. Enemies.
$36
$60
Tonnage: 80<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3039
Out of Stock
$13
$21
Tonnage: 35<br />Technology: Clan<br />Unit:  Combat Vehicle - Tracked<br />Era:  Succession Wars<br />TRO: Technical Readout 3060
$13
$22
3rd Edition Rules & Gubbins Set (WEX991099002)


Wild West Exodus is a dynamic, fast-paced tabletop miniatures game pitting a cast of heroic characters against each other in a brutal world - very much a twisted reflection of our own. In the twilight years of the Nineteenth Century, mankind is perched upon a new age of discovery and enlightenment. The Wild West Exodus Rules &amp; Gubbins Set contains all the tools you need to play. Just grab this box and your favourite Posse (or two) and you are ready to start clashing against your opponents in the West.
$27
$45
4 Way Corridor Junction 6mm (XCorJctn4)


6mm scale 4 way building designed to match up with other pieces from the 43 range. Cast in resin.
$3
$5
6mm Pilot Barracks (XPltBrrk)


Cast in resin. 6mm scale. Great for games of BattleTech/46.
$12
$20
Action & Adventure Deck - Wild West Exodus (WEX992299002)


One of the most exciting and dynamic elements of Wild West Exodus and Lost World Exodus is the interplay between the Action and the Adventure card decks. This set contains a complete 60 card Adventure deck and a full 48 card Action deck.
$17
$28
Akara - Bondsman Leader (TDE-B4009)


The defining moment of Akara's life was when the passenger boat carrying her family and about forty other refugees sank in the deep Eastern jungle. She was 7, and the only survivor. In fact, She did not return to civilisation for another nine years, surviving alone in the forest when, against all odds, she was adopted by a family of Yuttaraptors and lived as one of them. Her attitude towards civilisation is mixed. While she values the comfort and convenience of many aspects of living within society she despises most people, and longs to hunt once again in the jungle. Applying negative conditions becomes as deadly as it is useful under Akara's leadership, where granting additional damage dealing opportunities to her allies are as important as her own devastating combat abilities.
$11
$18
Akara - Bondsman Mounted Leader (TDE-B4008)


The defining moment of Akara's life was when the passenger boat carrying her family and about forty other refugees sank in the deep Eastern jungle. She was 7, and the only survivor. In fact, She did not return to civilisation for another nine years, surviving alone in the forest when, against all odds, she was adopted by a family of Yuttaraptors and lived as one of them. Her attitude towards civilisation is mixed. While she values the comfort and convenience of many aspects of living within society she despises most people, and longs to hunt once again in the jungle. Give Akara extra resilience and a blisteringly scary charge, where barrelling other models out of the way and knocking them down combines with her innate abilities to create chaos and disrupt your enemy's plans.
$33
$55
Akula Battlefleet Set (DWA270005)


<p>Flagship of the Black Wolf Mercenary Fleet and commanded by the charismatic Volodymyr Nikonov, the Death Bringer is feared around the globe. Stolen from the Enlightened during a presentation to the Tsar, Nikonov ensured the Death Bringer was an utterly unique masterpiece by destroying the blueprints and setting the shipyards ablaze.</p><p>Extrapolated by Ukrainian engineers from charred blueprints of the stolen Death Bringer, the Akula is still the most powerful in the Ukrainian Submarine Command. One element that was successfully replicated was the Akulas magnetohydrodynamic drive enabling the boat to approach virtually undetected before striking.</p><p>Based in Odesa, Ukrainian Submarine Command (UPK) has the lead in subnautical warfare and exploration for the Commonwealth. With an impressive training academy in nearby Zatoka, the UPK provides a steady supply of skilled submariners and vessels like the lethally fast Khyzhak class.</p><p>Fast and deadly, the Piranya hunter submarines patrol in packs along the Black Sea and the Bering Strait. With a complement of twelve, the Piranya make for a close-knit boat crew, ideal for such vessels with sparse living comforts on month-long duty beneath the waves.</p>
$48
$80
Alliance Levant Squadrons (DWA260004)


The mainstay of the Levant style of ships is the Chasseur Levant Strike Cruiser. Their ability to soar above their enemies if need be makes them hard to precinct as does their various ways of being outfitted. Gun batteries, heat lances or force multiplying generators; even seeing a Chasseur on the horizon makes no guarantee what you might actually be facing in battle.<p>No captain wants to see an enemy craft soaring above them but the Furieux Levant Grand Corvette make ones blood freeze in terror. That could be the last time the crew feels cold as the Furieux releases deadly thermal cluster bombs. Even the bravest crews know to be rightfully scared if they spot a Furieux rising into the air ahead of them.</p><p>As fighter pilots rise in the ranks they may be promoted to become flight crew on a Voliere Levant Support Carrier. The launch catapults put greater strain on pilots and landing on a Levant that could be at almost any height takes incredible skill. Despite this, pilots elevated to this level are often competing with each other to gain more confirmed kills so they can be promoted once again to become the Angels of Death aboard a Saint-Michel Assault Carrier.</p><p>Part of Napoleon’s modernisation of the French navy, the Sirene is a powerful attack vessel able to close undetected until it surfaces with its deadly heat Lancette in range to do maximum damage to the enemy. The tactical counterpart to the Sirene class, the Epaulard uses its secretive deployment to surface at a distance and employ its magnetic bombard to deadly effect.</p>
$27
$45
Ando - Artefacter Scout (TDE-A1007)


Artefacter Scout, Explorer and certified insane, dinosaur killer! Ando has served as dig site security for the Artefacters for many years, clearing out the area of unwanted predators, guarding the Artefacters as they undertake involved excavations in dangerous locations. As a young Dverg Ando was a member of a group of wandering, commercial hunters. His father was killed when he was young. His mother was a respected hunter and trapper, and the other members of the group were all "her boys". In this way, Ando had five fathers, and anywhere he could hang a hammock was home. It was an exciting childhood, and a very dangerous one too. Many might argue it was no place for a child, and they would probably be right. Nonetheless, Ando survived. He grew up to be a good shot, formidable tracker, and the sort of person for whom fear was unnecessary. His actions might look insane to the uninitiated, but as far as he is concerned, he doesn't take risks. Others call him brave, but for him, risking life and limb, swinging from a grappling hook to take out the jugular of a huge predator is all in a day's work.
$11
$18
Angela and Enchantress (CP28)


Amora the Enchantress has devoted her immortal life to the pursuit of power. One of the most powerful magic-wielders in Asgard, Amora is well known for her immense beauty and infamous for her heartless scheming in order to get whatever she desires. Able to enact powerful charms, the Enchantress is able to bend even the strongest resolve to her will. Firstborn of Odin and Freyja, Angela was kidnapped by Heven during the war between Heven and Asgard. Thought dead by her parents, Angela was raised and trained to be one of Heven's deadliest hunters and warriors. Having learned of her true parentage, Angela cast aside her loyalty to Heven and to Odin, choosing to serve no master but her own conscience. She now travels the cosmos fighting against any evil which dares crosses her path, both alongside her brother Thor, and as part of the Guardians of the Galaxy.
$33
$55
Angerona Battle Armor (1) (BT-228)


<span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: Not Available</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Inner Sphere</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: Infantry - Battle Armor</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Jihad (3068 - 3085)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3085</span>
$2
$3
Ant-Man and Wasp (CP26)


A good man with a criminal past, when Scott Lang broke into the home of the original Ant-Man Hank Pym and made off with Pym?s Ant-Man suit, Lang inadvertantly began down a path that would ultimately see him become one of the world?s foremost heroes. Able to shrink to microscopic sizes thanks to Hank Pym?s signature Pym Particles, Lang is also able to communicate with ants and other insects via the specially designed helmet of the Ant-Man suit. Evil-doers everywhere have plenty of reason to fear the tiny, yet mighty Ant-Man! A founding member of the Avengers, Janet Van Dyne has earned her place among the ranks of the world?s most beloved and celebrated heroes as the Wasp. Like Ant-Man, Janet is able to alter her size thanks to command over Pym Particles, and also has the ability to generare bio-electric blasts that debilitate and sting her foes, while the wings of her specially designed suit allow her to deftly evade and attack her enemies with ease.
$33
$55
Arabelle - Wayfarer Medic (TDE-W5007)


Medic for hire, Arabelle prefers not to talk about her age, but it is clear that she is not yet fully grown. A precocious child, from the mountain city of Kajin Kai, Arabelle was studying modern medicine when most of her peers were still learning their letters. Nonetheless, she made a personal study of traditional methods, always eager to stop by any local healer, and share knowledge. As a lover of nature she spends much time researching new herbal cures and remedies. Her eagerness for medical knowledge is rivalled only by her sense of adventure. She is highly selective about the sorts of Wayfarer jobs she will take, but despite her aversion to cruelty she can sometimes be seen helping the Bondsmen, Firm and other such unsavoury people and organisations. Her reasons for doing so remain mysterious.
$14
$24
Archer ARC-1A (BT-411)


Tonnage: 70<br />Technology: Inner Sphere<br />Unit Type: BattleMech - Primitive<br />Era: Age of War (2005 - 2570)<br />TRO: Experimental Technical Readout Primitives Vol 5
$13
$21
Archer ARC-8M (20-211)


Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout Project Phoenix
$11
$19
Arctic Wolf (AR20-943)


Tonnage: 40<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$13
$22
Argus AGS-4D (BT-135)


Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3067
$13
$22
Aronax, Wayfarer Scout (TDE-W5005)


Wayfarer models can be used with other factions, as mercenaries.
$11
$18
Asset Tokens (TDE-X7003)


Action Point and Wounds tokens in one handy pack.
$10
$16
Asura Battle Armor (1) (BT-199)


<span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: Not Available</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Inner Sphere</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: Infantry - Battle Armor</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Jihad (3068 - 3085)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3075</span>
$2
$3
Avar Fighter (Mech Scale) (FT-020)


<span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: 35</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: Aerospace - OmniFighter</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Succession Wars</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3055 Upgrades</span>
Out of Stock
$12
$20
Axman AXM-1N (20-770)


Tonnage: 65<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Succession Wars<br />TRO: Technical Readout 3050 Upgrades
$13
$21
Axman AXM-2N (20-935)


Tonnage: 65<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3050 Upgrades
$13
$21
Axman AXM-6X (20-5066)


Tonnage: 65<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era:  Jihad (3068 - 3085)<br />TRO: Experimental Technical Readout Steiner
$13
$21
Bandersnatch (BT-171)


Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Banshee BNC-11X (20-5072)


Tonnage: 95<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era:  Jihad (3068 - 3085)<br />TRO: Experimental Technical Readout Steiner
$14
$23
Banshee BNC-1E (20-5079)


Tonnage: 95<br />Technology: Inner Sphere<br />Unit:  BattleMech  - Primitive<br />Era: Age of War / Star League<br />TRO: Experimental Technical Readout Primitives Vol 2
$14
$23
BattleTech: IlClan (CAT35901)


<h2><span style="font-size: 12pt;">FORTUNE FAVORS THE BOLD...</span></h2><p>In 2825, ilKhan Nicholas Kerensky, the founder of the Clans, gave his exiled, warrior-led people a dream: the first Clan to return to the Inner Sphere and claim Terra, the cradle of humanity, in honorable combat would claim the title of ilClan"”ruler of all the Clans. The ilClan would reestablish the venerable Star League from the ashes of the old, and its Khan would become ilKhan, supreme ruler of all the Clans. Now, 326 years later, the Children of Kerensky have fought their way to Terra with the intent of fulfilling this dream. But will this dream become destiny or nightmare?</p>
$48
$80
Bellerophon BEL-1X (BT-440)


Tonnage: 60<br />Technology: Inner Sphere<br />Unit Type: BattleMech - Primitive<br />Era: Age of War (2005 - 2570)<br />TRO: Experimental Technical Readout Primitives Vol 3
Out of Stock
$14
$24
Beowulf BEO-12 (AR20-937)


Tonnage: 45<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060 Upgrades
$13
$22
Beowulf IIC (Standard) (20-5048)


Tonnage: 45<br />Technology: Clan<br />Unit:  BattleMech <br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout Prototypes
$11
$19
Berserker BRZ-A3 (AR20-642)


Tonnage: 100<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era: Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Bez - Firm (TDE-F2012)


Bez and her sister Romi were not born to suit the mundane village life they were born into. At a young age, they stowed away on a river-trader and fell in with a group of adventurers. However, they took very different paths... while Romi a loyal member of the Artefacters Bez joined their arch-nemesis... The Firm. Her darker impulses were a bone of contention between the sisters, and they have never yet met in battle. Nobody knows what will happen when they do... Not even them.
$11
$18
Black Dwarf and Ebony Maw (CP19)


A master manipulator, Ebony Maw uses his formidable powers to enforce his master Thanos' rule across the galaxy. Brother to Corvus Glaive, Black Dwarf is a hulking slab of muscle and aggression who obliterates all who dare oppose his master Thanos.
$39
$65
Black Knight BL-6-KNT (20-774)


Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Age of War / Star League <br />TRO: Technical Readout 3050 Upgrades
Out of Stock
$13
$21
Black Lanner Prime (AR20-760)


Tonnage: 55<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
Out of Stock
$13
$22
Black Wolf Battlefleet Set (DWA270004)


Black Wolf is the nickname of the former Russian Commonwealth submariner and Commander of the prototype Death Bringer submarine, Volodymyr Nikonov. Though he usually operates under contract to the Commonwealth he now runs a large and powerful mercenary outfit. Funded, in part, by the Tsar himself, the Black Wolf Company have a reputation for daring assaults and sudden ambushes that make them a force to be feared the world over.<p>Nikonov has a lifestyle and status that he believes befits him. He can see a future where he marries the Tsar’s daughter, Anastasia and claims the throne for himself. When not at court or in action Nikonov operates out of a converted gigantic Murmansk class vessel near Novo-Arkhangelsk. From this fortified harbour-ship he not only has safety but has established a planning room to help with the execution of even more daring raids for pleasure and profit. The Tsar’s favourite story features the Black Wolf in a daring exploit to sink the Union battleship Hornet and Crown carrier Wessex. This attack was all the more thrilling (when Nikonov retells it) as the commanders of the two vessels were allegedly discussing a potential alliance and that the Black Wolf had to infiltrate the heavily-guarded Thames Estuary in London in order to sink them.</p><p>In between carrying out missions for his future father-in-law, Nikonov has the latitude given to his growing fleet of submarines and assault craft to allow them to be deployed as mercenaries alongside many rival nations around the globe. Each battle adds not only to the coffers of the Black Wolf but also his prestige at court, even when to some observers such raids do little to further the Commonwealth.</p>
$96
$160
Blackwatch BKW-7R (AR20-903)


Tonnage: 85<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$14
$24
Blade BLD-7R (AR20-339)


Tonnage: 35<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Early Republic (3086 - 3100)<br />TRO: Technical Readout 3085 Supplemental
$13
$22
Blade BLD-XL (20-5022)


Tonnage: 35<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$10
$17
Blast Templates (TDE-X7006)


For use with The Drowned Earth Miniatures Game.
$17
$28
Blitzkrieg BTZ-3F (AR20-946)


Tonnage: 50<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
Out of Stock
$13
$22
Blood Asp Prime (20-492)


Tonnage: 90<br />Technology: Clan<br />Unit:  BattleMech - OmniMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$14
$23
Blood Kite (Standard) (20-732)


Tonnage: 85<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3067
$13
$21
Blood Reaper (Standard) (20-5038)


Tonnage: 70<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$13
$21
Bloodhound B1-HND (AR20-214)


Tonnage: 45<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$11
$19
Bluewing - Wayfarer Mech (TDE-W5004)


Wayfarer models can be used with other factions, as mercenaries.
$11
$18
Bombardier BMB-12D (20-424)


Tonnage: 95<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3075
Out of Stock
$13
$21
Borodino Battlefleet Set (DWA270001)


The main warhorse of the Commonwealth Naval warmachine is the Borodino Class Battleship. These vessels are of solid construction and the first of them to come out of the shipyards are still going strong after almost three decades of service. Bearing a formidable loadout of cannons and equipped with thick ablative armour, the Borodino is able to weather a return volley from the enemy and keep fighting. As a result the Borodino Class are often found in the thick of battle. Battleships are typically accompanied by frontline cruisers, who's durable armour and heavy gun turrets make them solid companions for the fleet. The Norilsk Heavy Cruiser has a distinctive long and sleek silhouette and it's extra turret gives it that little extra firepower needed to hit at larger targets. The mainstay of the frontline cruisers are the Kutsov Class; solid and dependable they can be utilised in any number of operations. The Oleg Class Monitors and Sineus Class Fast Cruisers act as rapid response when speed is more sedated than firepower. In and amongst these larger ships are scattered squadrons of Rurik Frigates, their captains are adroit hunters and enjoy finishing off damaged larger targets.
$48
$80
Bullseye and Daredevil (CP30)


As a boy, Matt Murdock was blinded in an accident involving radioactive chemicals. Though he could no longer see, the chemicals heightened Murdock?s other senses and imbued him with an incredible 360-degree radar sense. With years of martial arts training under the ninja master Stick and fueled by a relentless pursuit of justice, Matt Murdock protects the innocent of Hell?s Kitchen as Daredevil, the Man Without Fear! A psychopathic assassin, Bullseye is one of the deadliest men in the world. Beyond his superb skills in hand-to-hand combat, Bullseye was born with the innate ability to throw any projectile with lethal force and accuracy. As a costumed criminal, Bullseye has crossed paths with many of the world?s greatest heroes, but he holds a special hatred for his nemesis, Daredevil, stopping at nothing to put him down once and for all.
$33
$55
Bunker - 6mm (XBkr6)


Perfect for protecting your troops or tanks in the heat of battle. Made in resin.
$4
$6
Burrock (Standard) (AR20-228)


Tonnage: 75<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3057 Revised
$14
$23
By Temptations and By War (CAT36206)


<h2>A SPARK OF REBELLION</h2>When the Republic of the Sphere was established, it absorbed a quarter of Capellan Confederation space. Now that the crippled Republic is embattled everywhere, the Confederation Chancellor sends an operative into former Capellan territory to nurture the seeds of rebellion. Freedom fighter Evan Kurst has resisted the Republic's 'benevolent occupation' of the world of Liao for as long as he can remember. He has fought side by side with agents from the Confederation, and rallied other fighters to the cause. Until now, his efforts have been in vain. But amid the chaos of the interstellar communications blackout, Kurst sees a new chance to liberate his homeworld and return it to its rightful rulers. The Chancellor's support is assured, and embodied in the person of Mai Wa, the operative sent to ensure Kurst's success. But Mai has betrayed Kurst before, and his biggest problem remains knowing whom to trust in a world where today's ally is tomorrow's enemy.<h2></h2>
$13
$22
Caesar CES-3R (20-772)


Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3050 Upgrades
$13
$21
Canis (Standard) (AR20-752)


Tonnage: 80<br />Technology: Clan<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$13
$22
Cataphract CTF-0X (20-5120)


Tonnage: 70<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Succession Wars<br />TRO: Experimental Technical Readout Succession Wars 1
$11
$19
Cauldron Born "Ebon Jaguar" Prime (BT-253)


Tonnage: 65<br />Technology: Clan<br />Unit Type: BattleMech - OmniMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$13
$22
Cave Lion (Standard) (20-5119)


Tonnage: 75<br />Technology: Clan<br />Unit:  BattleMech  <br />Era: Dark Age (3131 - 350)<br />TRO:  Era Digest: Dark Age
$13
$21
Cecerops ProtoMech (1) (BT-368)


<span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: 3</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: ProtoMech</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Clan Invasion (3062 - 3067)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3075</span>
$4
$7
Centurion CN9-A (20-849)


Tonnage: 50<br />Technology: Inner Sphere<br />Unit:  BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3039 Upgrades
Out of Stock
$10
$16
Centurion CN9-D5 (20-452)


Tonnage: 50<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Civil War (3062 - 3067) <br />TRO: Technical Readout 3050 Upgrades
Out of Stock
$10
$17
Cephalus Prime (20-5064)


Tonnage: 25<br />Technology: Clan<br />Unit Type: BattleMech - OmniMech<br />Era:   Jihad (3068 -3085)<br />TRO: The War of Reaving
$9
$15
Cerberus MR-V2 (AR20-625)


Tonnage: 95<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$14
$24
Chameleon CLN-7V (AR20-697)


Tonnage: 50<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$13
$22
Champion CHP-1N (20-334)


Tonnage: 60<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Age of War / Star League<br />TRO: Technical Readout 3050 Upgrades
$11
$19
Chimera CMA-1S (AR20-978)


Tonnage: 40<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$11
$18
Chrysaor ProtoMech (1) (BT-002)


Tonnage: 6 Technology: Clan Unit Type: ProtoMech Era: Civil War (3062 - 3067) TRO: Technical Readout 3075
$4
$7
Cobra CBR-02 (AR20-939)


Tonnage: 45<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$11
$18
Commando COM-2D (20-5185)


Tonnage: 25<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era: Age of War (2005 - 2570)<br />TRO: Experimental Technical Readout Succession Wars
Out of Stock
$10
$16
Commando IIC (Standard) (20-265)


Tonnage: 25<br />Technology: Clan<br />Unit:  BattleMech <br />Era:  Succession Wars<br />TRO: Technical Readout 3060
$9
$15
Commonwealth Advanced Squadrons (DWA270012)


Commonwealth engineering is often a case of forcing something to work, whether it wants to or not. This is surely the case with the Irkutsk Skydrill. While checks and balances of the laws of physics must be adhered to, it doesn’t mean there aren’t ways to work around them. Overpowered repulsor generators keep the vessel in the sky but have little spare energy to move it, this is what the aft pulsejets are for. The one example of engineering elegance to make it through is the massive amount of heat produced by the repulsors is then syphoned into the propulsion system. Even the weaponry is a case of maximum power for a minimum problem. The Semyenov Assault Bore is a perfect transmission of momentum into force. The destruction caused is often enough to bring down the largest sky fortress. While the design of the Irkutsk appears to ba a fever dream of the Dystopian Age, no one can dispute its effectiveness as it powers through the skies. While these Skycruisers soar above the waves, the Commonwealth Hovercraft skim across their surface. Again the simplicity of these machines is testament to their efficiency. They are as effective over water as they are on land and are incredibly effective at landing troops on land-bound targets.
$27
$45
Commonwealth Frontline Squadrons (DWA270007)


Tempered by revolution, civil war and failed conquests; forged in the fires of invasion and the minds of brilliant men and women, the Commonwealth stands as a beacon of hope to oppressed humanity. A democracy that stretches from the industrial centres of Poland-Lithuania to the snowy wastes of Siberia and the steppes of Mongolia, the Commonwealth's people come from a hundred or more cultures and groups but are united by the loyalty to their state and the Tsar who safeguards it. Required to serve their country and fellow-citizens in whatever capacity they can, the Commonwealth can call upon huge reserves of strength to ensure its survival and prosperity. Enriched by the technological bounties rested from the jealous hands of those who sought to manipulate the world, the Commonwealth stands as a testament to the will and perseverance of the common man. Long live Mother Russia, long live the Commonwealth, long live her People, long live the Tsar!
$27
$45
Condition Tokens (TDE-X7004)


A set of 24 tokens designed to clearly indicate conditions, model states and effects.
$10
$16
Constitution Battlefleet Set (DWA120001)


During the Ore War the Union was forced to evolve into a nation that heavily industrialised the manufacture of weapons and engines of war to produce them at an unmatched rate. As conflict was largely on land, the Union fleets remained significantly underpowered compared to their rivals. With a belief in manifest destiny, the Union began to look beyond their own borders. It was easy to imagine the greedy faces of the other power blocs and the Union's age old nemesis, The Crown, regarding this upstart American colony with avaricious eyes. To establish their rightful place, the Union focused on developing and constructing a fleet of ships to defend their shores and support their troops as they consolidated their positions around the globe. The Constitution Class Battleship is now the mainstay of the Union Fleet, the first twelve of these impressive vessels built in the closing years of the Ore War. Their main purpose was traversing the many wide rivers of the nation and rain fire on Confederate defences, or to assist in troop movement, their powerful paddlewheels are equally suited to the open seas. Now they, and many more like them, ensure that the Federated States can achieve their manifest destiny. Supporting the Constitution Class Battleships are squadrons of frontline cruisers built to withstand direct engagement with enemy fleets. The Yorktown, Intrepid, Reliant and Lexington Class Cruisers all boast powerful paddle wheels allowing them to remain agile under fire all the while raining shells upon their enemies. These ships are in turn supported by the ever vigilant Akron Observers. These rotors watch both the skies and the waves for sign of threats to their squadrons as well as acting as long range observers for the gun crews on board the ships. Farragut Frigates are also a common addition to any Union fleet. These small but manoeuvrable vessels are able to make fast raids against enemy squadrons or in even greater numbers, larger vessels such as Battleships.
$48
$80
Copperhead CPR-HD-003 (AR20-442)


Tonnage: 30<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$12
$20
Corvus Glaive and Proxima Midnight (CP15)


Devoted members of Thanos? Black Order, the husband and wife team of Corvus Glaive and Proxima Midnight have terrorized the galaxy in service to their dark master. Proxima Midnight takes great pleasure in testing herself in battle, relying on her inhuman speed, strength, and agility and her spear, which houses a star trapped in a quantum singularity. Cunning and utterly ruthless, Corvus Glaive serves as the general of the Black Order and Thanos? right hand. Armed with his signature glaive, which grants him the power of immortality and can slice through any known substance with ease, Corvus is rightly feared by all.
$33
$55
Cossack C-SK1 (AR20-269)


Tonnage: 20<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$10
$17
Coyotl Prime (BT-261)


Tonnage: 40<br />Technology: Clan<br />Unit Type: BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Era Digest: Golden Century
$11
$19
Crimson Hawk 4 (20-346)


Tonnage: 25<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3075
$10
$16
Crimson Langur (20-218)


Tonnage: 50<br />Technology: Inner Sphere<br />Unit Type: BattleMech - OmniMech<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$10
$17
Crockett / Katana CRK-5003-1 (20-778)


Tonnage: 85<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era: Age of War / Star League<br />TRO: Technical Readout 3050 Upgrades
$14
$24
Cronus CNS-5M (AR20-249)


Tonnage: 55<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3067
Out of Stock
$11
$18
Crossbow Prime
Crossbow Prime (AR20-911)


Tonnage: 65<br />Technology: Clan<br />Unit:  BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3058 Upgrades
$11
$18
Crown Frontline Squadrons (DWA210003)


The most common vessel and backbone of the Crown fleet is the Albion Cruiser. This dependable ship is armed with heavy gun turrets, broadside and torpedoes. Several modifications have been made to the Albion Hull design over the years such as the intimidating Lancelot Heavy Cruiser, the fast Picton and the lightly armed Bedivere. With so much coast to cover and such a large fleet the creation of the Sabre Class Command Cruiser enabled high ranking Naval officers to command Battlefleets from more numerous, smaller ships. These Command Ships allow the crown greater reach without the need for so many Battleships.
$27
$45
Crusader CDR-5K (20-217)


Tonnage: 65<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout Project Phoenix
$11
$19
Crusader CRD-8L (20-5171)


Tonnage: 65<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$13
$21
Cudgel CDG-2A (AR20-343)


Tonnage: 80<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Cuirass CDR-1X (20-5152)


Tonnage: 30<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Early Republic (3086 - 3100)<br />TRO: Technical Readout 3085 Supplemental
$11
$19
Cyclops CP-10-Z (20-863)


Tonnage: 90<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Age of War / Star League<br />TRO: Technical Readout 3039
$13
$22
Cygnus (Standard) (20-415)


Tonnage: 95<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3075
$13
$21
Daikyu DAI-01 (AR20-657)


Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$12
$20
Daishi "Dire Wolf" Prime (20-607RE)


Tonnage: 100<br />Technology: Clan <br />Unit:  BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3050 Upgrades
Out of Stock
$14
$23
Dark Crow (Standard) (20-5014)


Tonnage: 90<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$12
$20
Dasher II 3 (20-5164)


Tonnage: 40<br />Technology: Clan <br />Unit:  BattleMech<br />Era: Dark Age (3131 - 350)<br />TRO: Record Sheets 3145 Nex Tech, New Upgrades<br />
$10
$17
Deadpool And Bob - Agent Of Hydra (CP45)


Welcome to the Deadpool character pack, brought to you by me: the amazing Deadpool! Once terminal cancer patient Wade Wilson, I, the aforementioned Wade Wilson, was transformed into the incredible superpowered hero Deadpool! Thanks to the nerds at the Weapon X pro2, I was granted an off-the-charts healing factor which allows me to recover from even the most gruesome "for the love of all that's holy, look away Timmy!" injuries. I'm also basically a ninja-expert marksman, a master in multiple martial arts (including the deadliest of all, Karate), and I speak, like, nine languages. But my greatest superpower of all is my dazzling wit and immeasurable charm. Though teams like the X-Men and Avengers would literally kill to have someone like me on their roster, I, the aforementioned Wade Wilson, a.k.a. Deadpool, remain los lobos - a lone wolf who hunts the moonlight desert in search of the only meal that will satisfy my endless hunger - justice! Also, they haven't been returning any of my calls or emails... A cowardly young man, Bob was persuaded to join the criminal organization Hydra by his wife, who accused him of not being able to hold down a steady job. The thought of a stable career with a dental plan also appealed to Bob, though he was ultimately disappointed to find out that Hydra does not, in fact, offer full dental like A.I.M. Bob's life was forever changed when he met Deadpool during the Merc with a Mouth's assault on his outpost. Deadpool convinced Bob to assist him with his mission and the two became lifelong partners. These days the H on Bob's chest no longer stands for Hydra but Hero!
$36
$60
Defiance DFN-3S (20-480)


Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3075
$14
$24
Destiny Battlefleet Set (DWA120013)


It was an engineering marvel, rivalling even the greatest creations of the other Great Powers. It was named for the most powerful aspiration of the Union of Federated States, an ultimate goal which it could not help but achieve. Destiny. When it was but the New World, settlers had spread across the continent proving to themselves, without a shadow of a doubt, that Manifest Destiny was an assignment from the Almighty. Since then they had mastered any land they arrived at and seemed intent on working their way across the globe. The Destiny Sky Fortress is the ultimate mechanical extension of this outlook. It can soar across the world launching fighters wherever they are needed, resources are now being collected to create more and more of these extensions of the Union's ideology, in an attempt to create a network of air power that will finally bring Manifest Destiny to all.
$90
$150
Devastator DVS-2 (20-761)


Tonnage: 100<br />Technology: Inner Sphere<br />Unit:  BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3058 Upgrades
Out of Stock
$14
$24
Djinn Battle Armor (1) (BT-187)


<span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: Not Available</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Inner Sphere</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: Infantry - Battle Armor</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Jihad (3068 - 3085)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3075</span>
$2
$3
Doloire DLR-O Prime (20-5092)


Tonnage: 80<br />Technology: Inner Sphere<br />Unit:  BattleMech  - OmniMech<br />Era: Dark Age (3131 - 350)<br />TRO: Technical Readout 3145: Republic of Sphere
Out of Stock
$13
$21
Doloire DLR-OB (BT-352)


Tonnage: 80<br />Technology: Mixed<br />Unit Type: BattleMech - OmniMech<br />Era: Dark Age (3131 - 3150)<br />TRO: Technical Readout 3145: Republic of Sphere
$13
$22
Dr Strange and Wong (CP23)


As Earth'sSorcerer Supreme, Doctor Strange wields arcane spells and mystical artifacts such as the Eye of Agamotto and Cloak of Levitation to defend the planet against inter dimensional threats. Descended from a line of ancient warrior-monks, Wong is a potent sorcerer in his own right.
$33
$55
Dragonfly 'Viper' Prime (20-364)


Tonnage: 40<br />Technology: Inner Sphere<br />Unit Type: BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3050 Upgrades
$10
$17
Drax and Ronan The Accuser (CP20)


Created by the Titan god Kronos to kill Thanos, Drax the Destroyer has spent most of his existence trying to do exactly that. As the Supreme Public Accuser of the Kree Empire, Ronan serves to deliver Kree judgment and justice across the galaxy.
$33
$55
Drum of the Nautilus (WEX211120001)


Salvaged by the crew of HMS Nautilus from an Enlightened vessel adrift in the Mediterranean, Drum was discovered in a shipping container marked as 'Aberrant Technology' - likely to be examined and disassembled. This large Automata was apparently built for mechanised labour but Erasmus Darwin made the contraption his own personal project, tinkering for hours on end. He envisaged the machine being used by the Nautilus to operate in the deepest parts of the oceans where no human can travel safely, let alone explore or recover wreckage. After several weeks, Darwin managed to coax the temperamental machine back to full operational capacity albeit with more than a handful of glitches. His barrel-like carapace earned him the nickname of 'Drum' and it was clear that he exhibited a sense of self-awareness that Erasmus and the other engineers had never seen in any Automata before. Fascinated as to the nature of this 'personality', Captain Nimue offered the Automata the opportunity to join her crew. Surprised at being treated like a human, Drum paused momentarily before enthusiastically choosing to stay and make the Nautilus his home.
$27
$45
Eagle EGL-2M (AR20-246)


Tonnage: 25<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$10
$17
Ebony MEB-9/MEB-10 (20-5042)


Tonnage: 25<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$10
$17
Eisenfaust EFT-7X (20-5013)


Tonnage: 45<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$11
$19
Elemental Star (CAT35739)


The Clan Elemental Star includes five hex-based Elemental miniatures. Perfect for Battle Tech and Alpha Strike action!
$30
$50
Enfield END-6Q (AR20-765)


Tonnage: 50<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$13
$22
Enforcer ENF-4R / ENF-5D (20-448)


Tonnage: 50<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era: Age of War / Star League<br />TRO: Technical Readout 3039
$10
$16
Enforcer III ENF-6M (20-867)


Tonnage: 50<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$10
$17
Enforcer III ENF-7D (20-5157)


Tonnage: 55<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era: Late Republic (3101 - 3130)<br />TRO: Experimental Technical Readout Republic vol 1
$11
$18
Enlightened Frontline Squadrons (DWA100003)


The architects of the Dystopian Age, the Covenant of the Enlightened wield their formidable intellects to sweep aside those ignorant or deluded who stand in the way of Scientific Progress. These masters of technology covet knowledge above all things and believe that it is only they who can steer humanity on a path to enlightenment. With their wondrous war-engines, the Covenant of the Enlightened take every opportunity to demonstrate their technological supremacy. The discoveries that were intended to herald a new era for humanity are instead used to punish those who would misuse them. Only when the Covenant are lauded as the rightful leaders of the Earth in this new Dystopian Age can the world be brought into a new dawn of achievement and prosperity.
$27
$45
Enterprise Battlefleet Set (DWA120005)


<p>As the Union pushed out into the Pacific and Atlantic, it required significant air power to support fleet operations. The Enterprise class is a formidable warship and the largest vessel in the Union naval register. Once dubbed the Great Experiment, the success of these vessels is beyond doubt. Powered by three massive Paddlewheels, this mighty vessel retains some of the manoeuvrability of the smaller Union ships while still being able to keep the ship moving at an impressive speed for its size. The recent addition of launch cables allow for more rapid deployment of Corsairs, of which it carries ten squadrons. The Enterprise class Heavy Carriers also serve as mobile headquarters for Admirals and other high ranking military and civil individuals of note when the fleet operates far from home waters.</p><p>Alongside the frontline ships of the Union Navy, the Enterprise is rarely seen without a small flotilla of support vessels. The Washington Missile Cruiser serves to increase the long-range firepower of the battlefleet as well as providing additional cover against enemy aircraft. Armed with Kettering pattern cruise missiles, the crew of Washington class vessels often make use of observation rotors and spotters in fighter squadrons to ensure the deadly payload strikes true.</p><p>The Roanoke Strike Carriers provide increased air support to the already prodigious number of Squadrons carried by the Enterprise. These Cruisers employ powerful electromagnetic catapults to rapidly launch their Corsair strike fighters into the fray, the Roanoke carrier is a valuable vessel in the Union fleet. The class was named after the Union naval base on Roanoke Island, destroyed in 1862 during the Ore War.</p><p>A rarer sight are the new Discovery Class Arc Cruisers. Given sufficient development from The Pipeworks to be given general deployment in the Union Fleet, the Discovery class are replete with Edwina Houston and Nikolai Tesla's Arc technologies. These deadly state of the art weapons can flash burn through the hulls of the mightiest enemy battleships in a burst of incandescence.</p><p>Finally, with a reputation for working miracles, the crews of Montgomery support ships are always a welcome addition to any battlefleet. Scores of repair teams use a combination of flight gear and escort craft to effect repairs and rescue to friendly vessels in need. These ships are also able to provide field repairs to the RC-52 Patriot Automata. These towering simulacra are designed by the brilliant theoretical engineers at The Pipeworks, and is the largest automata in the Union's military. Just like smaller automata, over time their adaptive computations develop quirks that give veteran Automata distinctive personalities.</p>
$90
$150
Exterminator EXT-4D (20-895)


Tonnage: 65<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Age of War / Star League<br />TRO: Technical Readout 3050 Upgrades
$13
$21
Falcon FLC-4N (20-777)


Tonnage: 30<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Age of War / Star League<br />TRO: Technical Readout 3039
$11
$18
Falcon Hawk FNHK-9K (AR20-966)


Tonnage: 35<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$10
$17
Falconer FLC-8R (20-674)


Tonnage: 75<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$21
Fennec FEC-1CM (20-5052)


Tonnage: 55<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085 Supplemental
$11
$19
Fire Falcon Prime (20-695)


Tonnage: 25<br />Technology: Clan<br />Unit Type: BattleMech - OmniMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$9
$15
Firestarter FS9-M2 (AR20-369)


Tonnage: 35<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Late Republic (3101 - 3130)<br />TRO: Technical Readout 3145: Lyran Commonwealth
Out of Stock
$13
$22
Firestarter FS9-O Prime (AR20-257)


Tonnage: 45<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$11
$18
Flashman FLS-8K (AR20-377)


Tonnage: 75<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Age of War / Star League<br />TRO: Technical Readout 3050 Upgrades
$14
$23
Flashman FLS-8K (20-5127)


Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era: Age of War / Star League<br />TRO: Technical Readout 3050 Upgrades
Out of Stock
$13
$21
Forek Mounted - Militia Leader (TDE-M3006)


Forek just isn't the kind of guy to run around on someone else's legs, or to trust his safety to a belligerent animal. He likes to trust his own reflexes and skill, and needs a suitable conveyance which will fulfil these foibles. It took Kraytssk three months of solid work to cobble together Forek's load-lifter from an ancient chassis he found in a cave at the fork of the Red River. It took another four months to hone the vehicle to Forek's exact specifications.
$33
$55
Fortress of Lies (CAT36207)


<h2>PAWNS ARE MEANT TO BE SACRIFICED</h2>After his victory on New Aragon, Duke Aaron Sandoval has the embattled Republic in his debt. But Sandoval's hidden agenda has more to do with his own power than any loyalty to the Republic of the Sphere, and he'll spare no expense to achieve his ultimate goal.<br data-mce-fragment="1" /><br data-mce-fragment="1" />When the Duke becomes the target of an assassination attempt, he realizes his efforts to build a coalition against the invading House Liao are failing. Many planetary governors prefer capitulation to war. What he needs is a new ship and a new approach.<br data-mce-fragment="1" /><br data-mce-fragment="1" />To launch his campaign, Sandoval sends his nephew Erik, fresh from the front lines of the campaign against the encroaching Capellan Confederation, to Shensi. His job is to convince the governor to join his uncle's alliance instead of making peace with Liao. Although Erik is honored to be the Duke's strong right hand, he's convinced that Aaron's arrogance is getting the better of him. But what Erik doesn't yet realize is that his own uncle will sacrifice anyone to achieve his dreams of glory...even a member of his own family.
$13
$22
Galahad "Glass Spider" 3 (20-347)


Tonnage: 60<br />Technology: Clan <br />Unit Type: BattleMech<br />Era:  Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
Out of Stock
$13
$22
Galahad GLH-2D (20-495)


Tonnage: 60<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Age of War / Star League<br />TRO: Technical Readout 3075
Out of Stock
$13
$22
Gallowglas GAL-1GLS (20-680)


Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Garm GRM-01A (AR20-244)


Tonnage: 35<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$9
$15
Gestalt D2X-G (BT-289)


Tonnage: 45<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Jihad: Final Reckoning
$12
$20
Ghost GST-10 (AR20-350)


Tonnage: 50<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
Out of Stock
$12
$20
Ghost Rider (CP27)


Johnny Blaze was a renowned motorcycle stuntman until he made a deal with a demon to save the life of his mentor from a mysterious illness. Forced to share his body with the demon Zarathos, Johnny found himself able to transform into the embodiment of the Spirit of Vengeance. As Ghost Rider, Johnny can do everything from manipulating hellfire to devouring sinful souls, to forcing evil-doers to feel all the pain they?ve ever caused by unleashing his ?Penance Stare.? Tearing through the night on his flaming motorcycle, Ghost Rider never stops in delivering punishment to those who dare do harm to the innocent.
$33
$55
Gladiator "Executioner" Prime (20-393)


Tonnage: 95<br />Technology: Inner Sphere<br />Unit Type: BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3050 Upgrades
$13
$21
Glaive Medium Tank (2) (AR20-437)


Tonnage: 45<br />Technology: Inner Sphere<br />Unit Type: Combat Vehicle - Wheeled<br />Era: Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$13
$22
Glory Fire Support Vehicle (AR20-254)


Tonnage: 85<br />Technology: Inner Sphere<br />Unit Type: Combat Vehicle - Tracked<br />Era:  Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$13
$22
Gorgon ProtoMech (1) (BT-375)


<span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: 8</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: ProtoMech</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Clan Invasion (3050 - 3061)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3060</span>
$4
$7
Grand Crusader II GRN-D-04 (AR20-388)


Tonnage: 80<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$14
$24
Grasshopper GHR-7P (20-5036)


Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout Prototypes
$13
$21
Grayze - Wayfarer Medic (TDE-W5002)


Wayfarer models can be used with other factions, as mercenaries.
$11
$18
Great Wyrm (AR20-940)


Tonnage: 45<br />Technology: Clan <br />Unit Type: BattleMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3060
$13
$22
Green Goblin (CP21)


When industrialist Norman Osborn injected himself with his experimental Goblin Formula, it granted him incredible strength, speed, and resilience but fractured his mind, turning him into the cackling, psychotic terror known as the Green Goblin.
$24
$40
Grendel Prime (AR20-677)


Tonnage: 45<br />Technology: Clan<br />Unit Type: BattleMech - OmniMech<br />Era:  Clan Invasion (3050 - 3051) <br />TRO: Technical Readout 3058 Upgrades
$13
$22
Griffin IIC 4 (20-237)


Tonnage: 40<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout Project Phoenix
$10
$17
Grim Reaper GRM-R-PR29 (20-658)


Tonnage: 55<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$10
$17
Guillotine GLT-3N (20-813)


Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Age of War / Star League<br />TRO: Technical Readout 3050 Upgrades
$13
$21
Guillotine IIC (20-268)


Tonnage: 70<br />Technology: Clan<br />Unit:  BattleMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3060
$13
$21
Hammer HMR-3M (20-798)


Tonnage: 30<br />Technology: Inner Sphere<br />Unit:  BattleMech - OmniMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$10
$16
Hatchetman HCT-7S (20-357)


Tonnage: 45<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era: Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$10
$17
Havoc HVC-P6 (20-5113)


Tonnage: 35<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era: Dark Age (3131 - 350)<br />TRO: Technical Readout 3145: Free Worlds League
$11
$18
Hawkeye and Black Widow (CP24)


With only a bow, a quiver of arrows, and enough self-confidence to rival anyone, Clint Barton has proven himself to truly be one of Earths Mightiest Heroes.Trusted by some and feared by most, Natasha Romanoff strives to make up for the bad she has done in the past by helping the world, even if that means getting her hands dirty in the process.
$33
$55
Hector HOR-1B (20-5063)


Tonnage: 70<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era: Age of War / Star League<br />TRO: Era DIgest: Age of War
$13
$21
Helepolis HEP-2H (20-489)


Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Age of War / Star League<br />TRO: Technical Readout 3075
$14
$23
Hellspawn HSN-7D (AR20-989)


Tonnage: 45<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$13
$22
Hellstar (Standard) (20-435)


Tonnage: 95<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$13
$21
Hercules HRC-LS-9000 (AR20-692)


Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Heroes Extras (TDE-U9001)


Extra head, weapon and arm options for the Hero Pack models. Extra useful if you plan on using your models as rank and file troops in The Drowned Earth!
Out of Stock
$16
$26
Hochmeister Battlefleet Set (DWA250006)


The Hochmeister is a mechanical marvel crewed by Teutonic Knight-Luminaries. These Vitruvian colossi stride the seabed waiting for the perfect time to strike, launching upwards on powerful hydro jets. The Hochmeister erupts from the sea, water cascading off its hull as its huge Zweihander sword cleaves through enemy vessels in an awesome display of Imperial might. As all machines of war in the Imperium arsenal, their Colossi can be refitted to suit a different purpose. The Metzger Vitruvian Colossus exchanges the sword and shoulder-mounted turrets for more devastating weaponry such as the Uber Flak Vierling and the Claw Arc Projector. Both of these come directly from the vaults of the Teutonic Knight-Luminaries and are therefore rarely seen. When one of these Colossi appears in the midst of combat a cheer will erupt from the crews aboard the nearby Imperium ships as they are seen as an omen of victory, usually for good reason.
$48
$80
Hound HD-2F (20-5136)


Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era: Early Republic (3086 - 3100)<br />TRO: Technical Readout 3145: Mercenaries
$14
$24
Imperium Frontline Squadrons (DWA250003)


The Imperium war machine is built upon a single concept - efficiency. Having the right weaponry for an engagement is often the key to victory and having access to all manner of different ship configurations allows an Admiral access to what she needs, when she needs it. With widespread rail networks extending from Prussia to the other Germanic nations of the Imperium, the navy (known as the Kaiserliche Marine) decided to equip a new generation of warships and support vessels with compatible gauge rails to allow weaponry and goods to be easily changed in short order. This allows the Imperium to be responsive to the needs of the operation at hand without having to go to the cost or lengthy construction times of creating specific ships to fill those requirements. Should a vessel be needed to bombard an enemy shore battery, then a Blucher cruiser can be modified to create an Augustus Bombardment Cruiser in less than a day. At the Wilhelmshaven Imperial Shipyard, the record stands for the refitting of the warship Stralsund. The cruiser had arrived fresh from hunting corsairs off the coast of Heligoland three hours earlier. In those few hours the yard crew removed her (still steaming) Volt Gun Batteries and installed a Gustav Heavy Bombard in their place.
$27
$45
Imperium Support Squadrons (DWA250004)


Commonly found in support of larger vessels of the Imperium's Navy are a number of specialised cruiser variants. Built on the ubiquitous Blucher Class hull, these ships can be refitted as fast as any other frontline ship. The Konrad Class Support Carrier bears a flight deck with supply for a small number of Messer class fighters, providing air power where needed. Reiter Class Flak Cruisers are equipped with an impressive array of Vierling cannons, deadly multiple barreled weapons that launch scores of flak rockets into the air. These two vessels ensure that Blitzen Bomber squadrons can safely reach their targets without interception. Finally the Volsung Class deploys the formidable Sturmbringer Cannons on their decks that can char flesh and rupture enemy armour with terrible voltaic energy. The Imperium operates a large number of destroyer squadrons. Superior to the smaller frigates and escorts, Sigimer Class are longer, more heavily armoured and boast additional firepower. Toten Class, are heavier still and are equipped with two Sturmklaue cannons to cast bolts of lightning into the enemy.
$27
$45
Incubus II (Standard) (20-5047)


Tonnage: 30<br />Technology: Clan <br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout Prototypes
Out of Stock
$9
$15
Initiate INI-02 (AR20-641)


Tonnage: 40<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3060
$13
$22
Kalen - Militia Trickster (TDE-M3007)


Renowned as traders and travelling mechanics, Ponya are not often found in fighting bands such as the Militia. However, Ulaya is a dangerous place, and those unwilling to protect themselves against its dangers soon find themselves victims of it. Kalen was born into a trading caravan which roamed much of the Five Lakes District and The Wash. But the life of a merchant was never truly in her soul. Every time her family passed through Skyton she was awed by the casual cool of the town Militia, far more professional and better equipped than the town militias of most other places of similar size. Mischievous, adventurous and fearless, Kalen is something of a daredevil, favouring a rocket pack to aid her in leaping great distances, grabbing treasures or setting devious traps where necessary. However, the life of a soldier is a life of violence, and as a gentle soul, Kalen only kills as a last resort. Because of this, her favourite weapon is a large Glop Cannon, which fires a quick expanding, sticky substance which glues her enemies to the ground, slowing their movement until they fight their way out of the gluey mess. A valued member of the Militia Crew, Kalen is usually first to volunteer for any dangerous retrieval or scouting mission, and has been integral in the success of a number of Militia operations.
$14
$24
Kaneda Mounted - Leader of the Firm (TDE-F2006)


Proud, resentful, arrogant; all of these words could be used to describe Kaneda Griss, the leader of The Firm's notorious "River Crew". But Kaneda is merely an underling, in the grand scheme of things. Disappointing son of a powerful Underboss, Kaneda was sent to Skyton to keep him out of the way. If there was one aspect of Kaneda's personality his father was truly proud of it was that his son was tough, but in every other respect he was a disappointment. His father wanted to train him as a successor, but it was clear from early on that the best kind of intelligence Kaneda could master was a kind of low cunning. His father was the master of control by selectively applied violence. Kaneda was an angry thug.  So to the River Crew with him - a gang of misfits and psychopaths who, while useful, have to be kept at arm's length.
$33
$55
Kassel - Firm Leader (TDE-F2009)


Kassel: the Underboss of the 'Five Lakes Syndicate', the organisation which runs all the organised crime operations in the five Lakes District, and much of the Great Lagoon Network. Operating out of the Gilded Viper, a drinking establishment in the Undertown of Skyton, all those under his command quake at the thought of his attentions. He is feared, and with good reason. Ruthlessness goes with the territory, but Kassel tolerates no failure, with one exception: Kaneda, the son of Kassel's own boss. This is a situation Kassel deeply resents, feeling that his position is undermined by having to tolerate the ineptitude and insubordination of Kaneda Griss. Perhaps this frustration explains his occasionally nuclear violent outbursts and exactitude with the rest of his employees. Kassel is cold, ambitious, and terrifyingly proficient in close quarters, training in his private Dojo each day, despite rarely going out in to the field. Kassel can injure his own crew in order to guarantee command orders! Meanwhile he is devastating on the charge, and can dart in and out of combat at a whim.
$17
$28
Kingpin (CP29)


Wilson Fisk is a criminal mastermind and the single most feared, dangerous, and powerful crime lord in New York City. From humble beginnings as a poor street thug, Fisk used his genius intellect, physical strength, and sheer ruthlessness to remove all rivals and become the unseen ruler of all organized crime in the city. As the Kingpin, Fisk is a master manipulator, controlling events to increase his power, influence, and the reach of his criminal empire. When an example has to be made, the Kingpin uses his enormous strength and martial arts skills to utterly crush his foes. Counting the likes of Spider-Man, Daredevil, and the Punisher among his long list of enemies, the Kingpin has no qualms in exploiting his adversary?s principles to usher in their destruction.
$24
$40
Kohua - Artefacter Adventurer (TDE-A1008)


An older Sorrian hunter, Kohua is a big game hunter, in the waning years of her career. Affiliated with the Artefacters, although not quite a permanent member, Kohua comes and goes as she pleases, and in some ways is an Elder Statesman of the organisation. In that regard, she is not unlike the famed scientist Alphangus Playdge, with whom she has undertaken many adventures. She has a healthy rivalry with the other hunter of the group: Ando, of who's methods she thoroughly disapproves!
$11
$18
Ku Wheeled Assault Tank (2) (AR20-281)


Tonnage: 50<br />Technology: Clan<br />Unit:  Combat Vehicle - Tank<br />Era:  Succession Wars<br />TRO: Technical Readout 3060
$13
$22
Lakassk - Firm Mech (TDE-F2007)


How Lakassk ended up with the "misfit crew" is a question he constantly asks himself. By the standards of the rest of them, he's actually quite sane. It's probable that, considering their reckless nature, Lakassk was seen as a tactical necessity: His Nova Cannon is certainly not the most subtle of weapons, but it's definitely a useful one. Firing flash-bang grenades, Lakassk is capable of shoring up even the most reckless of charges with a covering fire: and considering the Firm's general eschewing of heavy armour, that's a boon indeed.
$11
$18
Lazarus (WEX991899017)


Welcome to an alternate 1870s where the heroism and hubris of humanity in this era of steam and steel have unlocked secrets that the world was unprepared for, as super-science and alien technologies bring about an exciting and unpredictable age. The Dystopian Age.
$12
$20
Legionnaire LGN-2D/LGN-2K (20-328)


Tonnage: 50<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3075
$13
$21
Lliana - Wandering Wayfarer (TDE-W5006)


Wayfarer models can be used with other factions, as mercenaries.
$11
$18
Locust IIC 4 (20-227)


Tonnage: 25<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$9
$15
Longbow LGB-0C (20-5077)


Tonnage: 85<br />Technology: Inner Sphere<br />Unit:  BattleMech  - Primitive<br />Era: Age of War / Star League<br />TRO: Experimental Technical Readout Primitives Vol 2
Out of Stock
$14
$23
Lupus B (BT-266)


Tonnage: 60<br />Technology: Clan<br />Unit Type: BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO:  Era Digest: Golden Century
$14
$24
Lupus Prime (BT-265)


Tonnage: 75<br />Technology: Clan <br />Unit Type: BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Era Digest: Golden Century
$13
$22
Lynx LNX-9Q (AR20-766)


Tonnage: 55<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Age of War / Star League <br />TRO: Technical Readout 3058 Upgrades
$13
$21
Maelstrom MTR-5K (AR20-763)


Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$14
$24
Magneto and Toad (CP42)


Max Eisenhardt, the man who would become Magneto, faced unimaginable discrimination and evil during the Third Reich?s rise to power in World War II. He survived, thanks in part to the manifestation of his mutant power to control magnetic fields. Following the war, he resolved that such a fate would never befall mutant kind. An uncompromising freedom fighter for his fellow mutants, his extreme beliefs for mutant superiority drove a wedge between Magneto and his close friend, Professor Xavier. Magneto?s vision for mutant kind caused him to form the Brotherhood of Mutants, who fight for mutant supremacy. Mortimer Toynbee, known as Toad, is a genetically flawed mutant. Visibly mutated since birth, he was abandoned by his parents to an orphanage where he was ostracized for his appearance. When Magneto discovered and recruited him, Toad embraced the mission to conquer the human race who had rejected and degraded him. Toad serves Magneto as an unquestioning lackey using his mutant abilities of enhanced jumping and prehensile tongue.
$36
$60
Makko - Firm Tough (TDE-F2008)


Chasmids are reasonably uncommon in The Drowned Earth, but where they are found, usually they are employed as thugs, guards and enforcers. Makko grew up in The Firm, son of a famous Prize Fighter and Bodyguard, and his profession as Firm Enforcer was never in doubt. Capable of whatever kinds of violence are asked of him by his superiors, Makko is dispassionate, even cold. He does not rise to anger, instead, viewing violence and combat with a cold, analytical eye which makes him even more frightening than if he bellowed and shouted in rage. Instead, an air of laser focus comes over him, and he demolishes his opponents with an intense aggression which is terrifying to behold. Some who have looked deep into those eyes have said they see a gentle spirit wishing to escape a life of chaos and destruction, but nobody has ever been brave enough to reach out to him.
$17
$28
Man O War 'Gargoyle' Prime (20-386)


Tonnage: 80<br />Technology: Clan<br />Unit Type: BattleMech - OmniMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3050 Upgrades
Out of Stock
$13
$21
Mara - Militia Leader (TDE-M3009)


Mara: Everyone knows it: Forek is the leader of the Skyton Militia. However, he can't be everywhere at once, and when he needs someone he can trust, Mara is his first port of call. An expert soldier, trained in the Bridge Military Academy, Mara arrived in Skyton purely at Forek's request, having spent six years serving in the Triumvirate cooperative defence force. Her expertise is questioned by nobody, many observing that in the field at least, Mara is every bit Forek's equal as a commander. However, not all trust her. She isn't helped by her abrasive, no-nonsense attitude. But there are rumours that her loyalty is to the The Bridge and is placed in Skyton as a spy for that increasingly imperialistic state. Those who meet Mara are struck by her relentless determination, dedication to the job at hand, and the flicker of ghosts in her pained eyes.
$11
$18
Marauder II MAD-4H (20-260)


Tonnage: 100<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout Project Phoenix
$14
$24
Marauder MAD-5L (20-994)


Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout Project Phoenix
$13
$21
Marauder MAD-7D / 9D (20-5160)


Tonnage: 75<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout Project Phoenix
$14
$24
Marauder MAD-9W2 (BT-422)


Tonnage: 75<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$14
$23
Marena Battlefleet Set (DWA270010)


The Marena Vitruvian Colossus is a wonder of engineering that inspires ice-cold fear in the hearts of the enemies of the Commonwealth. A towering sight on land and no less impressive at sea, it is as versatile as it is imposing. Its Mag-Rail Axe can be used to make crushing attacks that rain down upon enemy vessels or be launched at range causing a magnetic field that can stick a vessel on its current course. This can be particularly troublesome when combined with the Cryo-Generator that stands as the head of the machine, creating icebergs ahead of the opposing craft that it now may find itself impossible to avoid.<p>The Boyar Heavy Frigate packs a surprising punch for its size. Woe betide any captain who mistakes these vessels for a standard frigate. Their combined firepower can be surprisingly devastating if one makes a mistake identifying them. The squadron captains have used this to their advantage by meeting their opponents head on, appearing to be less threatening Rurik Frigates to the unaware, only to turn and show their second gun batteries at the last second where they unleash twice the firepower that was expected. This is often the last mistake that their enemies make.</p>
$48
$80
Markov's Prometheus (DWA270017)


"The decadent and corrupt so-called ‘Enlightened’ of the world will have you believe that Helsinki Markov is a traitor. This could not be further from the truth. He is a great man who risked everything to give us the wonders of this engineering age. The short-sightedness of those calling themselves ‘custodians’ was anathema to him. He knew the common man would be uplifted by the machines that the Covenant of the Enlightened wanted to keep for themselves. Not a world of equality for them but singular authority engineered by their cold, unfeeling minds. Without the heroism of Markov, a steel cage might have been built around the world, fashioned by those greedy intellectuals. Now, everyone can access the marvels that supply power to the homes of the workers; tireless machines can take the strain in the fields and the factories to keep the Commonwealth the beacon of greatness it is known to be across the globe. We humbly give thanks to Helsinki Markov and the Ministry of Technology for their efforts in empowering the people of the Commonwealth".<br /><br />- An intercepted transcript from the Commonwealth Ministry of Propaganda.
$27
$45
Marvel Crisis Protocol Tabletop Game
Measurement Tools (CP03)


This pack contains three joined movement tools and four range tools to supplement your games of Marvel: Crisis Protocol with an additional set of the movement and range tools found in the Marvel: Crisis Protocol Core Set.
$18
$30
Mexico Battlefleet Set (DWA120006)


<p>The Testbed ship for Nikolai Tesla's revolutionary Arc technologies, the USS Mexico is often sent into the heart of engagements against the enemies of the Union. The results of these engagements make for precious study material at The Pipeworks.</p><p>The Union fleet has seen a number of technological improvements since the defection of Nikolai Tesla from the Imperium, and a significant overall increase since the end of the Ore War. Support Cruisers and Automata have all been upgraded by the creative team in the Pipeworks. The Washington Missile Cruiser serves to increase the long-range firepower of the battlefleet as well as providing additional cover against enemy aircraft. Armed with Kettering pattern cruise missiles, the crew of Washington class vessels often make use of observation rotors and spotters in fighter squadrons to ensure the deadly payload strikes true.</p><p>The Roanoke Strike Carriers provide air support to any fleets they are attached to. These Cruisers employ powerful electromagnetic catapults to rapidly launch their Corsair strike fighters into the fray; the Roanoke carrier is a valuable vessel in the Union fleet. The class was named after the Union naval base on Roanoke Island, destroyed in 1862 during the Ore War.</p><p>Finally, with a reputation for working miracles, the crews of Montgomery support ships are always a welcome addition to any battlefleet. Scores of repair teams use a combination of flight gear and escort craft to effect repairs and rescue to friendly vessels in need. These ships are also able to provide field repairs to the RC-52 Patriot Automata. These towering simulacra are designed by the brilliant theoretical engineers at The Pipeworks, and are the largest automata in the Union's military. Just like smaller automata, over time their adaptive computations develop quirks that give veteran Automata distinctive personalities.</p>
$48
$80
Minotaur ProtoMech (1) (BT-376)


<span style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;">Tonnage: 9</span><br style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;" /><span style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;" /><span style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;">Unit Type: ProtoMech</span><br style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;" /><span style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;">Era:  Clan Invasion (3050 - 3061)</span><br style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;" /><span style="box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 16px; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3060</span>
$4
$7
MODOK (CP05)


A.I.M. scientist George Tarleton had the dubious distinction of being chosen as the subject for a procedure which would transform him into a unique, bio-engineered living computer. Unable to use his limbs, Tarleton was confined to a hoverchair, which gives him both mobility and a deadly assortment of conventional weaponry. Since then, M.O.D.O.K. has used his vast intellect and exceptional psychic powers to terrorize the world as the leader of A.I.M. and one of the world?s most dangerous and unpredictable foes.
$33
$55
Moltke M1 Main Battle Tank (20-497)


Tonnage: 75<br />Technology: Inner Sphere<br />Unit:  Combat Vehicle - Tracked<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$13
$21
Mono-Cav / Strider-Cav (WEX101115009)


Augmentation to overcome injury or disability was the goal of the Covenant of the Enlightened when they first began to experiment with grafting mechanisms to flesh. The power source known as RJ-1027 enabled the Covenant to take this intention to an extreme with more audacious and extensive modifications being possible. In the hands of a master of this art, it truly allows individuals to be elevated to super-human levels of physical conditioning. For everyone not so fortunate, this has led to the development of people termed as 'constructs'. Gradual RJ-1027 leakage into their bloodstream, along with the trauma of their surgical augmentation has left the vulnerable transformed into something less than human. But everything has a purpose in the Covenant's technocratic future and constructs have a wide variety of menial or military applications throughout the Enlightened's activities.
$24
$40
Morrigan (Standard) (20-5062)


Tonnage: 35<br />Technology: Clan<br />Unit:  BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$10
$17
Morrigu Fire Support Vehicle (1) (AR20-302)


Tonnage: 80<br />Technology: Clan<br />Unit Type: Combat Vehicle - Tracked<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$13
$22
Mozhayski Battlefleet Set (DWA270003)


Though the Commonwealth places less emphasis on air support than the other Great Powers, they still appreciate its uses in achieving victory. The Mozhayski Fleet Carriers are integral to this combined arms doctrine and the expansive internal spaces for officers make them preferred command ships for Commodores. Typically accompanying these large carriers are support squadrons of cruisers and Stoletov Ekranoplans. The Pravda Support Carriers are equipped with short flight decks and limited aircraft capacity compared to the Mozhayski, but can launch a supporting screen of fighters or bombers to assist in attack runs. The Morosko Heavy Cryo Cruiser builds on the Norilsk hull design with the integration of an advanced cryo generator capable of forming deadly icebergs in their enemy?s path. The Khatanga Cryo Assault Cruiser is favoured by northern commanders as it takes this art of war one stage further with addition of the ferocious Semyenov pattern assault bore in the prow.
$48
$80
Mr Ears (WEX101115008)


Associate members of the Covenant of the Enlightened do not enjoy the respect or prestige that Covenant Peers do, but they are often the ones who do most of the leg work. In order to be officially recognised as an associate of a Peer, an individual will have to put in hours of thankless research and errand running for their sponsoring Peer. Of course like all who are drawn to the Enlightened, being in possession of a keen mind and a drive to push the boundaries of human understanding is a prerequisite. But associates often lack the opportunity or financial means to secure an actual Peerage in the Covenant.<p>Girauld Eres was one such associate, a Parisian naturalist who had developed into a minor celebrity as he toured Paris society with his collection of primates. Girauld's real passion lay in animal physiology and his personal menagerie was home to some impressive specimens. Showing a talent for specimen capture, he was approached by Warwick Hudson and earned a sponsorship into the Covenant as an associate following his collaboration on the spectral containment technology with Hudson and Katherine Holst.</p>
$30
$50
Mystique and Beast (CP43)


Mystique is a peerless shapeshifter, able to alter her physical appearance and voice to match another person?s as a perfect mimic. Little is known about her early life, though she has claimed to be over 100 years old. During her life, she has assassinated several significant figures involved in mutant affairs, imitated high-ranking generals and politicians, and clashed with the X-Men on numerous occasions. Dr. Hank McCoy is a founding member of the X-Men who possesses enhanced agility and genius-level intellect. McCoy has undergone progressive mutations that have increasingly given him a feral, bestial appearance, including fangs, claws, and superhuman senses. Though his visage is animalistic, Beast retains his intelligence and is a global authority on matters of mutant-kind, a top-tier geneticist, and a fierce advocate for mutant rights.
$33
$55
Nexus II NXS2-A (AR20-362)


Tonnage: 25<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$12
$20
Night Gyr Prime (20-768)


Tonnage: 75<br />Technology: Clan<br />Unit:  BattleMech - OmniMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$13
$21
Night Hawk NTK-2Q (AR20-271)


Tonnage: 35<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era: Age of War / Star League<br />TRO: Technical Readout 3058 Upgrades
$12
$20
Nix Mounted - Artefacter Leader (TDE-A1006)


Nix, the leader of the Artefacters, is a popular figure. She spends generously and has a gregarious charm. In Artefacter circles, however, she has a rather controversial reputation. While nobody can deny that she 'gets the goods' there have been a number of deaths under her leadership. This is of little concern to the Artefacter high command, but amongst her peers, she is seen as reckless and dangerous. Undoubtedly Nix is a risk taker, however, she is just as willing to risk her own life as the lives of others.
Out of Stock
$24
$40
NYC Commercial Truck Terrain Pack (CP14)


Add some size to your Marvel: Crisis Protocol battlefield with the NYC Commercial Truck Terrain Pack. This pack includes parts to build either a Garbage Truck, perfect for cleaning up after a super powered rumble, or a Chemical Truck, sure to be filled to the brim with some kind of dangerous industrial agents.
$42
$70
NYC Construction Site Terrain Pack (CP31)


Rebuild the Neighborhood...or Destroy it! Expands the Marvel: Crisis Protocol battlefield with the Hell?s Kitchen Terrain Pack. This terrain pack features a host of highly detailed miniatures of construction site equipment and machinery? the very kind used to repair the neighborhood that has been home to some of the most devastating battles in the Marvel Universe.
$60
$100
NYC Terrain (CP06)


Expand your Marvel: Crisis Protocol battlefield with the NYC Terrain Pack.
$60
$100
O-Bakemono OBK-M10 (AR20-904)


Tonnage: 80<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
Out of Stock
$14
$24
Official TDE Dice - Set of Six (TDE-X7002)


Official custom D10 dice used in The Drowned Earth Miniatures Game.
$11
$18
Omen (Standard) (20-5043)


Tonnage: 85<br />Technology: Clan<br />Unit:  BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085 Supplemental
Out of Stock
$14
$24
Orc ProtoMech (1) (BT-001)


<span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: 4</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: ProtoMech</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Civil War (3062 - 3067)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3075</span>
$4
$7
Oriflamme Battlefleet Set (DWA260001)


<p>At the heart of the Alliance battleline can be found the Oriflamme Battlecrusier. Thoroughly modernised from the hulls of ageing Prince de Joinville class Battleships, the Oriflamme are the pride of the Republique. As much a work of art as a Battlecruiser, even enemy crews can't help but be impressed by the lines and craftsmanship of an Oriflamme cutting through the waves.</p><p>Even the Oriflamme, as elegant as it may be, cannot engage an enemy fleet alone, and so relies on support cruisers to assist. The Chevalier Class Cruisers are the mainstay of Alliance cruisers and are able to launch screens of torpedoes in a wide range of fire arcs, as well as lay down heat lances or rocket batteries, when necessary.</p><p>The Charlemagne Heavy Cruiser is bristling with guns, primed and ready to unleash hell on the enemies of the Alliance. Crews are rightly proud of their positions on these ships knowing that often they are being relied upon to deal with an engagement as quickly as possible.</p><p>Loire Light Cruisers are at the forefront of Alliance Battlefleets and as such often the first to engage with the enemy. They provide screening and reconnaissance for the rest of the battlefleet and any commodore worth his salt will know how to make best use of any Loire's under their command.</p><p>Captains of Picardy Monitors understand their role to guard the rivers and waterways of Europe, and further afield, from invaders. While they may not be the most heavily armed of ships, they have the perfect balance of firepower and ability to operate in shallow waters. Crews are reminded that they are often the last line of defence for civilians and as such are assigned from recruits hailing from inland towns and cities. This ensures they understand what is truly at stake should an enemy vessel get past them and into Alliance territory.</p><p>Multiple squadrons of these stalwart craft accompany Alliance Battlefleets. Ecuyere can defend the flanks as well as grouping their attacks against key targets of opportunity.</p>
$48
$80
Osprey OSP-26 (20-5028)


Tonnage: 55<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:   Jihad (3068 -3085)<br />TRO: Technical Readout 3085
$11
$19
Osteon Prime (20-5061)


Tonnage: 85<br />Technology: Clan<br />Unit:  BattleMech - Omnimech<br />Era:  Jihad (3068 - 3085)<br />TRO: The War of Reaving<br />
$14
$24
Oviraptors (2) (TDE-N6005)


Oviraptors are faction neutral, and so can be used with any other factions, or as NPC models in certain scenarios or using the Alternate Rules found in the hard copy of The Drowned Earth Rule Book.
$16
$26
Paladin PAL-2 (AR20-360)


Tonnage: 60<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3060
$13
$22
Peacekeeper PKP-1A (20-5053)


Tonnage: 95<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:   Jihad (3068 -3085)<br />TRO: Technical Readout 3085
$14
$23
Penetrator PTR-4D (20-219)


Tonnage: 75<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$11
$19
Peregrine "Horned Owl" 4 (AR20-378)


Tonnage: 35<br />Technology: Clan<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Phantom Prime (AR20-327)


Tonnage: 40<br />Technology: Clan<br />Unit Type: BattleMech - OmniMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Pillager PLG-4X "Anvil" (20-5068)


Tonnage: 100<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Experimental Technical Readout Liao
$16
$26
Playdge - Artefacter Leader (TDE-A1009)


In his day, Alophangus Playdge was a famed explorer and Artefacter. Few in Ulaya are as well travelled, have seen as much, and know as much about the world as Playdge. Some say he could have risen right to the top of the Artefacters, but instead, with age, he retired from his adventuring and settled down at the Obelisk Research Facility, where he works on reviving old computer databases, and learning as much as he can about the world of the Builders. While he clearly loves both research and field-work, rumours are abound that Playdge is a senior member of the Order of the New Enlightenment, but he, naturally, denies it. A dedicated, and inexpensive, support piece. Highly mobile and evasive with his unique 'blink' exo-frame, Playdge helps obfuscate and protect other Artefacters while grabbing objectives.
$17
$28
Prey Seeker PY-SR10 (20-5166)


Tonnage: 15<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era: Dark Age (3131 - 3150)<br />TRO: Technical Readout 3145: Federated Suns
$10
$16
Procyon ProtoMech (Quad) (1) (BT-286)


<span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: 6</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: ProtoMech</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Jihad (3068 - 3085)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3060</span>
Out of Stock
$6
$10
Procyon ProtoMech (Standard) (1) (BT-295)


<span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: 5</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: ProtoMech</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Civil War (3062 - 3067)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3075</span>
$6
$10
Punisher and Taskmaster (CP32)


Frank Castle was an honest ex-Marine just trying to live a normal life with the family he loved. When his family was tragically gunned down, Frank went on a mission of vengeance, first against those directly responsible, then swearing an oath to punish those who hurt the innocent. An expert in close quarters combat, a trained marksman, and an explosives expert, Frank now stalks the mean streets delivering his own brand of personal justice as the Punisher. When Anthony Masters injected himself with an experimental serum designed to unlock the brain?s procedural memory potential, he gained the ability to instantly replicate the physical movements of anyone he saw. Using these photographic reflexes, Masters took on the name Taskmaster and became a mercenary?selling his skills to the highest bidder. Thanks to his mnemonic memory, Taskmaster is able to memorize, utilize, and predict the attacks of any opponent, turning their own physical abilities against them.
$33
$55
Quickie Mart 6mm (XQM6)


The Quickie Mart measures almost 1 1/2" wide by 1 1/4" deep and 5/8" tall. This piece was designed to work on a 6mm scale. Cast in resin.
$3
$5
Rabid Coyote (AR20-222)


Tonnage: 55<br />Technology: Clan<br />Unit:  BattleMech <br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$13
$22
Ragnarok Battlefleet Set (DWA250011)


Many Scandinavian vessels are fabricated by the Norwegian master shipbuilders at Akers Mekaniske Verksted, made possible thanks to significant Prussian investment. This modern shipyard produces especially large numbers Hoth Heavy Corvettes for use throughout the Imperium.<p>The Scandinavian attitude to naval warfare is epitomised by the Ragnarok. With a prow mounted Heavy Sturmbringer, and in inbuilt Fury Generator the Ragnarok’s crew closes the distance fast to sow destruction amongst their adversaries, unleashing arcs of lightning that rip apart the target’s superstructure, rendering the stunned crew easy prey for boarding teams.</p><p>Accompanying the Ragnarok as they prowl the bitter northern seas, Odin class Reavers are often painted in dark colours by their crews, preferring to strike at dusk or at night. These are the frontline warships in the Scandinavian fleet and every sjöman will have served on one at some point in their career.</p><p>Long sharp lines distinguish the silhouette of the Jotunn Heavy Raider. This lethal warship is a prized command by Scandinavian captains, with advanced targeting systems to enable it to maximise its firepower against its target.</p><p>Gungnir Class Raiders are built around an exceptional propulsion system, the engineering behind the Gungnir is a closely guarded secret amongst the Scandinavians. Captains have standing orders to scuttle their ship rather than let it fall into enemy hands. The explosive charges throughout the engine room ensure that the advantage will remain with the northern nations.</p>
$48
$80
Ravanna - Bondsman Mech (TDE-B4006)


Civilisation just doesn't suit everyone. Ravanna grew up in Tartouf, running with the gangs there, before leaving for a solitary life in the wilderness. Most city dwellers consider that tantamount to suicide, and for most city dwellers, that'd be correct. However, Ravanna had an almost animalistic talent for silent, stealthy movement. In the jungle she truly came alive, connected to every sound and subtlety, feeling connected to the jungle at a primal level, as comfortable as if she were born into it. She killed a group of slaves, who were running from the Plantation Council, with Limossk and his crew hot on their heels. They arrived to find Ravanna standing amidst a literal pile of corpses, and by way of thanks, Lakassk made her an offer she couldn't refuse: an offer of employment.
$11
$18
Recovery Truck 6mm (XTrkRec6)


The Recovery Truck comes in four pieces and will require assembly. The 6 mm version?s dimensions are approximately 1 1/4? long, 3/8? wide and 3/8? tall when fully assembled. Cast in resin.
$2
$4
Roc ProtoMech (1) (BT-374)


<span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: 7</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: ProtoMech</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Clan Invasion (3050 - 3061)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3060</span>
$4
$7
Ruined Sky Scraper 6mm (XRns6)


The Ruined Sky Scraper measures approximately 4 1/4" by 4" at the base and 3 3/4" tall. It comes unpainted, in 5 pieces and will require assembly. It was modeled in 6 mm scale for Battletech and other war games. Cast in resin.
$8
$13
Salamander PPR-5S (AR20-790)


Tonnage: 80<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Scandinavian Support Squadrons (DWA250016)


Commonwealth propaganda states that the Barents Sea is perfectly safe, thanks to its proximity to the sheltered docks of the White Sea from which defensive patrols regularly launch. In truth, however, it is far from tranquil. Raiders from the Scandinavian portion of the Imperium, not to mention the Scions of Jutland, frequently ambush the numerous fishing vessels and exploratory platforms. Loki Shadow Raiders make excellent use of their Ivaldi Shroud Generators to make surprise attacks and then fade away once they have crippled their target. Heimdall Recon Raiders use advanced detection systems to locate enemy patrols with the goal of avoiding contact until their battlefleet has the upper hand while Fenrir Hunter Submarines and Valkyrie Hunt Rotors allow multi-level attacks to be made. Fishermen and other civilian vessels are now being issued military escorts to prevent the damage that the Scandinavian battlefleets have been causing. Time will tell if that will be enough.
$27
$45
Sentinel STN-3L (20-788)


Tonnage: 40<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Age of War / Star League<br />TRO: Technical Readout 3050
$10
$17
Shadow Hawk IIC 4 (20-224)


Tonnage: 45<br />Technology: Clan<br />Unit:  BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout Prroject Phoenix
$10
$17
Shanatt - Bondsman Scout (TDE-B4007)


Earning his freedom from the Slave pits of Thuule, Shanatt was, in his time, a famed gladiator. His speciality was the chain and hook, and to this day it is the weapon he favours, eschewing ranged weapons. Nobody knows from where Shanatt originated exactly, but his accent suggests his homeland was somewhere in the Khermian League - one of the great empires vying for supremacy in the Thousand Isles. Before his fame as a pit fighter he was probably an ordinary slave, traded to the Thuule masters when he showed physical promise or prowess. Considering his bulk, he is surprisingly quiet and light on his feet, and his fighting style is one of avoidance and cobra strikes. On leaving the slave pits, he was not afforded the privilege of keeping his favoured weapons. Instead, he fashioned a new chain and hook from a stolen anchor chain, and the claws of a great Yuttaraptor like beast he claims to have bested with his bare hands, in the Eastern Highlands.
$11
$18
She-Hulk (CP39)


Jennifer Walters is the cousin of Bruce Banner, the Hulk. After an attempt on her life left her in critical condition, a blood transfusion from Banner infus?d her with gamma irradiation and transformed her into the savage and sensational She-Hulk. While she gained much of the superhuman strength of the Hulk, Walters retains her sharp wit and honed sense of justice when she transforms, becoming a less inhibited version of herself. She rarely sees the need to return to her original self, preferring instead to fight crime with her immense strength and durability.
$27
$45
Shogun SHG-2F (20-892)


Tonnage: 85<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3050 Upgrades
$13
$22
Shuri And Okoye (CP08)


Shuri , sister to TChalla, the Black Panther has proven herself a hero through her innate genius and fierce dedication to her people. With her spirited personality and intellectual prowess, Shuri has become the top innovator and inventor within the technologically advanced nation of Wakanda, and she puts her innovations to good use to defend her home and its people by whatever means necessary. One of Wakanda?s greatest warriors, Okoye proudly protects her country?s king and his family alongside the Dora Milaje, Wakanda?s elite royal guard. As wise as she is deadly, Okoye stands as one of T?Challa?s most trusted allies and companions.
$33
$55
Silhouette Templates (TDE-X7005)


These fluorescent yellow silhouette markers are used both to establish Line of Sight, but also as movement widgets, to indicate a destination point before reactions are declared. They also look pretty darn cool! In order to establish Line of Sight, replace the target model with the template, and point the arrow towards the shooter. If the shooter can see the template, they have a shot!
$17
$28
Sin and Viper (CP61)


When the Red Skull sought an heir for his criminal empire, he fathered Sinthea Schmidt. The girl was raised with constant indoctrination of her father's twisted views. Forced to undergo physical transformation in one of the Red Skull's machines, she was gifted with superhuman powers. With her partner Crossbones and an incarnation of the Serpent Squad by her side, Sin has rampaged across the world, coming into conflict with the Avengers, S.H.I.E.L.D., and the Winter Soldier. As a child, Ophelia Sarkissian was taken by Hydra and raised by Daniel Whitehall, the mysterious agent known as Kraken. For over two decades, she trained to become one of the organization's most proficient soldiers. Later in life, she abandoned Hydra to become the leader of the Serpent Squad mercenaries, where she used her peak physical conditioning, cunning, and ruthlessness to secure her place as a deadly viper in the global underworld.
$33
$55
Sinoraptors (TDE-N6013)


These beautiful feathered beasts replace the standees in Ulaya Chronicles, and can also be used with any faction in The Drowned Earth!
Out of Stock
$42
$70
Snake SNK-1V (AR20-982)


Tonnage: 45<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$12
$20
Spatha SP1-X (AR20-352)


Tonnage: 60<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Sprite ProtoMech (Standard) (1) (BT-285)


Tonnage: 15<br />Technology: Clan<br />Unit Type: ProtoMech<br />Era:  Jihad (3068 - 3085)<br />TRO: The War of Reaving
$7
$12
Star Lord (CP18)


Peter Quill was originally born on Earth, but dreamed of exploring the vast reaches of space. After a chance meeting with a celestial being on one of his first trips off world, Quill chose to venture out on his own to find adventure among the stars as the intergalactic hero Star-Lord. An expert marksman and a clever tactician, Star-Lord leads the motley group of heroes known as the Guardians of the Galaxy against any and all threats across the cosmos.
$24
$40
Starslayer STY-3C (AR20-673)


Tonnage: 50<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Strider SR1-O (AR20-757)


Tonnage: 40<br />Technology: Inner Sphere<br />Unit:  BattleMech - OmniMech<br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3058 Upgrades
$13
$22
Striker STC-2C (AR20-276)


Tonnage: 80<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Age of War<br />TRO: Technical Readout 3058 Upgrades
$14
$24
Svartalfa ProtoMech (Standard) (1) (BT-283)


Tonnage: 14<br />Technology: Clan<br />Unit Type: ProtoMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout Prototypes
$7
$12
Sword and Fire (CAT36030)


<h2>TAKING THE BATTLE TO THE ENEMY...</h2>An awesome mission has been assigned to Task Force Serpent: to destroy Huntress, homeworld of Clan Smoke Jaguar, the Inner Sphere's greatest menace. But the invasion has suffered a serious blow: Marshal Morgan Hasek-Davion has been struck down by an unknown assassin.<h2></h2>
$12
$20
Tanker Truck 8mm (XTrkTnk8)


The dimensions of the 8 mm Tanker Truck are approximately 1 3/4? long by 5/8? wide and 5/8? tall. It comes in four pieces and will need to be assembled. Cast in resin.
$2
$4
Targe TRG-1N (AR20-351)


Tonnage: 40<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$13
$22
Tempest TMP-3M (AR20-617)


Tonnage: 65<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Templar III TLR2-O Prime (20-5132)


Tonnage: 85<br />Technology: Inner Sphere<br />Unit:  BattleMech - OmniMech<br />Era: Early Republic (3086 - 3100)<br />TRO: Technical Readout 3145: Federated Suns
Out of Stock
$14
$23
Templar III TLR2-OC (BT-421)


Tonnage: 85<br />Technology: Inner Sphere<br />Unit Type: BattleMech - OmniMech<br />Era:  Early Republic (3086 - 3100)<br />TRO: Technical Readout 3145: Federated Suns
$14
$23
Templar III TLR2-OD (BT-423)


Tonnage: 85<br />Technology: Inner Sphere<br />Unit Type: BattleMech - OmniMech<br />Era: Early Republic (3086 - 3100)<br />TRO: Technical Readout 3145: Federated Suns
$14
$23
The Drowned Earth Miniatures Game Rule Book (TDE-X7001)


Set on the continent of Ulaya, The Drowned Earth is a tropical world, thick with jungle, swamp and tropical archipelago. Once, The Drowned Earth was the home of a great, futuristic civilisation. Their cities spanned the globe, and they were beginning to conquer the solar system. A terrible cataclysm ended that civilisation. For hundreds of years nature reclaimed the earth, prehistoric monsters ruled the wilds, while the survivors of the cataclysm known as "The Event" struggled to survive.Now, a new Enlightenment has dawned. The fragile glimmer of civilisation has begun to shine, and the fight is on for who will control the knowledge being discovered in the ruins of the ancient world...
$48
$80
The Ruins of Power (CAT36202)


<h2>THE SWORD OR THE PLOWSHARE...</h2>The destruction of the interplanetary communications net has isolated planets across the Republic of the Sphere. On Mirach, a widening schism in the military between those who would remain loyal to The Republic and those who would break away threatens the peace and prosperity that have lasted for generations. Once a formidable MechWarrior, governor Sergio Ortega now believes that diplomacy will win the day. His sons, Dale and Austin, are also stalwarts of The Republic and aspiring MechWarriors. Facing growing civil unrest, they urge a military show of force before events spiral out of control. But Mirach has no BattleMechs, and their pacifistic father is slashing military spending. But when power-hungry forces within the government begin plotting to overthrow it by any means necessary, including assassination, Austin must rebel against everything he's known to fight for the safety and freedom of Mirach, even if that means facing off against his own father...<h3></h3>
$12
$20
Thunder THR-1L (20-5050)


Tonnage: 70<br />Technology: Inner Sphere<br />Unit:  BattleMech  <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$13
$22
Thunderbolt IIC (20-5034)


Tonnage: 70<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout Prototypes
$13
$21
Tidala (TDE-A1010)


Mobility and defensive tricks are the order of the day with Tidala. A combination of a short range Stun weapon, re-stealth and Camouflaged mean that this fragile little gal is devilish hard-to-hit!
$11
$18
Titan II TI-2P (AR20-457)


Tonnage: 100<br />Technology: Clan<br />Unit:  BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3075
$14
$23
Triton ProtoMech (1) (BT-208)


<span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Tonnage: 8</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Technology: Clan</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Unit Type: ProtoMech</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">Era:  Civil War (3062 - 3067)</span><br style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;" /><span style="font-size: 16px; box-sizing: border-box; color: #333333; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; text-align: center; background-color: #ffffff;">TRO: Technical Readout 3075</span>
$4
$7
Turhan Wheeled Vehicle (2) (20-5007)


Tonnage: 50<br />Technology: Clan<br />Unit Type: Combat Vehicle - Wheeled<br />Era:  Age of War / Star League <br />TRO: Technical Readout 3075
$13
$22
Ulaya Chronicles - Raptor Claw Island (TDE-UC111)


A solo/cooperative skirmish scale miniatures game set in a land of dinosaur infested jungles and ancient technology.
$54
$90
Union Aerial Squadrons (DWA120012)


<p>The military optimism of the Union is exemplified by their enthusiastic bellows whenever a Union dirigible passes overhead. I’ve had multiple reports from assets placed in vital positions describing their, please excuse the term, “hooting and hollering”. Of course, it shows a lack of engineering skill that they aren’t simply appalled by the reliance on newfangled airship designs over our vastly superior, tried-and-tested rotorcraft. Admittedly they seem to be doing well spreading their influence thanks to the smaller fuel requirements of those designs, but I have no doubt that a minor rerouting of supply lines will remedy the problem. We simply have to make recommendations to any of our forces that they should make an effort to destroy any Bogota Carryalls which accompany the airships so as to cause problems with their logistics. I understand that won’t be easy while taking fire from the airships themselves, but my suggestions certainly make theoretical sense.<br /><br />- Commodore Gerald St.John-Smythe, debriefing to the Crown Military Intelligence Service</p>
$27
$45
Union Support Squadrons (DWA120004)


<p>The Union fleet has seen a number of technological improvements since the defection of Nikolai Tesla from the Imperium, and a significant overall increase since the end of the Ore War. Support Cruisers and Automata have all been upgraded by the creative team in the Pipeworks. The Washington Missile Cruiser serves to increase the long-range firepower of the battlefleet as well as providing additional cover against enemy aircraft. Armed with Kettering pattern cruise missiles, the crew of Washington class vessels often make use of observation rotors and spotters in fighter squadrons to ensure the deadly payload strikes true.</p><p>The Roanoke Strike Carriers provide air support to any fleets they are attached to. These Cruisers employ powerful electromagnetic catapults to rapidly launch their Corsair strike fighters into the fray, the Roanoke carrier is a valuable vessel in the Union fleet. The class was named after the Union naval base on Roanoke Island, destroyed in 1862 during the Ore War.</p><p>A rarer sight are the new Discovery Class Arc Cruisers. Given sufficient development from The Pipeworks to be given general deployment in the Union Fleet, the Discovery class are replete with Edwina Houston and Nikolai Tesla's Arc technologies. These deadly state of the art weapons can flash burn through the hulls of the mightiest enemy battleships in a burst of incandescence.</p><p>Finally, with a reputation for working miracles, the crews of Montgomery support ships are always a welcome addition to any battlefleet. Scores of repair teams use a combination of flight gear and escort craft to effect repairs and rescue to friendly vessels in need. These ships are also able to provide field repairs to the RC-52 Patriot Automata. These towering simulacra are designed by the brilliant theoretical engineers at The Pipeworks, and are the largest automata in the Union's military. Just like smaller automata, over time their adaptive computations develop quirks that give veteran Automata distinctive personalities.</p>
$27
$45
Union Vanguard Squadrons (DWA120011)


Only moments ago the Alliance patrol was chugging peacefully along. Now there was only chaos and violence. The patrol was making routine rounds 205 Nautical miles from the Bay of Oiapoque that marked the border with SUSA and the Union of Federated States. Merely two days ag this stretch of sea was devoid of any points of interest. Now there was a Farpoint Sentry Platform. The Union had managed to put this into pace with remarkable speed. While technically far enough out to see to not be a breach of any treaties, the Alliance Commodore, Saulo Rezende saw this as an insult. Without any visible backup, he decided to make a name for himself by taking the platform. Had his crew spotted the shapes getting bigger on the horizon, COMO Rezende may have decided against it. Cheyanne Hunter Submarines rose to the surface and unleashed torpedoes against the now outnumbered patrol. Akron Sentry Rotors flew from the skies, hidden in the glare of the midday sun. More terrifying than all of them, a pair of John Henry Vitruvian Colossi had raced in from distance and crushed frigates and cruisers alike with great hammers that annihilated whole sections of a vessel at a time sending men to their watery grave before they could realise what was happening. The last thing that Commodore Saulo Rezende thought of was the skill of the trap that ended him. That, and the crews he had led to their doom.
$27
$45
UR-31E Teslabots (WEX121013007)


Nikolai Tesla is not a man to stand still. He is forever moving forward, tinkering with his designs and dreaming up new and ever more challenging projects. The UR-31E is one such progression from the UR-31 Automata, a design that became ubiquitous to replace lost manpower after the Ore War. These so-called 'Teslabots' are hard-wired with either ranged offensive instructions or more defensive, close order ones depending on their equipment loadout. The offensive units are armed with electrocarbines and can disable or even kill enemies with their highly charged weapons. The guard variants are instead equipped with arc-shields and electro batons.
$24
$40
Uraeus UAE-7R (20-5147)


Tonnage: 75<br />Technology: Inner Sphere<br />Unit:  BattleMech  Era: Dark Age (3131 - 350)<br />TRO: Technical Readout 3145: Republic of Sphere
$16
$26
Vandal Micro Fighter (1) (BT-152)


Tonnage: 30<br />Technology: Clan<br />Unit Type: Aerospace - Aerospace Fighter<br />Era:  Succession Wars<br />TRO: Technical Readout 3055 Upgrades
$1
$2
Verfolger VR5-R (AR20-239)


Tonnage: 65<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:   Civil War (3062 - 3067)<br />TRO: Technical Readout 3067
$13
$22
Wakazashi (BT-267)


Tonnage: 85<br />Technology: Clan<br />Unit Type: BattleMech<br />Era:  Succession Wars<br />TRO: Era Digest: Golden Century
$13
$22
Watchman WTC-4M (20-5051)


Tonnage: 40<br />Technology: Inner Sphere<br />Unit:  BattleMech <br />Era:  Clan Invasion (3050 - 3061)<br />TRO: Technical Readout 3055 Upgrades
$10
$17
Wayfarers Faction Starter Box (TDE-W5550)


Mysterious guns for hire, the Wayfarers are a secretive guild of mercenaries with no single purpose, but many allied secrets and aims. It is said they are controlled by a shadowy figure, the identity of which even the most important Wayfarers have never seen. This mystery leader is the heart and soul of the Wayfarers, organising which jobs they take, and which they reject. No wayfarer is ever obliged to take a job which has been offered, and it is known that many Wayfarers will turn their nose up at particularly unsavoury or immoral work. That said, their reliability and effectiveness is famed throughout Ulaya, and their services are in high demand. Wayfarer models can be taken as a faction in their own right, or separately as Faction Neutral Mercenaries for other factions.
$48
$80
Wild West Iron Horses (WEX991015002)


<p>Since Armstrong Custer's famous charge leading the Michigan Wolverine's at Gettysburg, the Iron Horse has become a ubiquitous machine across the frontier. Their combination of speed, firepower and durability led to a massive Union contract with the Covenant of the Enlightened during the Ore War, replacing flesh and blood horses in all cavalry regiments. Now more than a decade later, Iron Horses have become easy to obtain, with Union surplus and frontline shipments making their way onto the black market in vast numbers and the machinery itself proving to be simple to maintain with spare-parts in abundance. While older marks and models of Iron Horse prove to be a little on the temperamental side, the Iron Horse's popularity and variety of designs can be found in use across the Union and beyond.</p><p>The Blazer was first used by the Confederate Army during the Battle at Gaine's Mill. The Iron Horse was still in limited service in those early days of the Ore War, but already its endurance and potential were obvious. Twenty-six Iron Horses were heavily modified in the field to mount additional gatling guns and armour plating to shield their riders from the huge attention of enemy fire they would receive once they began their attack. With General John Bell Hood on the lead Blazer, the Confederates tore a bloody hole in the two-mile-long Union flank and the day was carried, despite massive casualties on both sides in the 50,000 soldiers that fought that day. By the time of Gettysburg, both sides had units of Blazers fighting alongside their Iron Horse Cavalry and Blackhooves.</p><p>Uniquely found in the Union arsenal, the Iron Eagle is seen by many as the pinnacle of technological evolution for the Iron Horse. More than the replacement of the RJ engine with a voltaic power plant, the Iron Eagle boasts additional armor and electro-weaponry. As the ultimate statement that the Iron Eagle represented the future of Union military prowess, Nikolai Tesla incorporated specially programmed UR-31E Automata to pilot these new machines, giving them a resilience unmatched in the field by other cavalry.</p>
$33
$55
Winston Combat Vehicle (AR20-5012)


Tonnage: 70<br />Technology: Inner Sphere<br />Unit Type: Combat Vehicle - Tracked<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085
$13
$22
Wishbone - Wayfarer Leader (TDE-W5001)


Wayfarer models can be used with other factions, as mercenaries. Wishbone can be used as the Leader of the Wayfarers or as a non-leader mercenary in any other faction, and is supplied with profile card for both roles.
$11
$18
Wrath of the Nautilus Detachment (WEX212099001)


Born under the Raj in Delhi, Rani Nimue had a turbulent childhood. Her English-born father worked for the diplomatic service and moved across the country to wherever Her Majesty required him, his wife and only child dutifully following. At the height of the Indian Mutiny, Rani’s mother was killed and her father was faced with the difficult task of raising his daughter alone. Seeing to it that she was educated by a succession of governesses and tutors, her father proudly saw her grow into a beautiful and fiercely intelligent woman. Rani secretly harboured a wanderlust and restlessness that, added to the stifling restrictions of Victorian society brewed within her until she was fit to either explode or run away and leave it all behind. Eventually her love for the swaggering Outlaw Broad Arrow Jack, after a chance encounter in the Port of Bombay, twisted her father’s pride to shame when, at the age of sixteen, she ran away with the pirate and was not heard from again for nearly a decade.
$48
$80
Yao Lien YOL-C4 (20-5039)


Tonnage: 55<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Jihad (3068 - 3085)<br />TRO: Technical Readout 3085 Supplemental
$11
$19
Yuttaraptors Boxed Set (TDE-N6023)


The Yuttaraptors are faction neutral, and so can be used with any other factions, or as NPC models using the Ulaya Chronicles rules for A.I. Enemies.
$36
$60
Zeus ZEU-6S (20-814)


Tonnage: 80<br />Technology: Inner Sphere<br />Unit Type: BattleMech<br />Era:  Succession Wars<br />TRO: Technical Readout 3039
Out of Stock
$13
$21
Zorya Light Tank (2) (AR20-266)


Tonnage: 35<br />Technology: Clan<br />Unit:  Combat Vehicle - Tracked<br />Era:  Succession Wars<br />TRO: Technical Readout 3060
$13
$22
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