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One of the most exciting and dynamic elements of Wild West Exodus and Lost World Exodus is the interplay between the Action and the Adventure card decks. This set contains a complete 60 card Adventure deck and a full 48 card Action deck.
$17
$28
Augusta, Maine was a sleepy city with a low crime rate that was dealt with at a leisurely pace by the municipal police department. That is until one winter, when a spate of vicious crimes hit Augusta leaving a bloody trail of destruction in their wake. Murders, beatings, rapes and numerous muggings were perpetrated by what appeared to be a small gang of deviants. More crimes were committed in the first three weeks of the spree than had been recorded in the previous three years. Worse still, the gang proved to be incredibly elusive despite the best efforts of Lieutenant Jim Dugan. With a string of commendations to his name from his time in Chicago, Jim was expected to break the gang within a week. Three months later, the stress was really beginning to show on Jim and his team.
$48
$80
<p>4x Faction Dice with the crest of the Coalition of Thenion, sporting the faction’s iconic colours.</p>
Out of Stock
$12
$20
<p>4x Faction Dice with the crest of the Empire of Soga, sporting the faction’s iconic colours.</p>
Out of Stock
$12
$20
<p>4x Faction Dice with the crest of the Hellion League, sporting the faction’s iconic colours.</p>
Out of Stock
$12
$20
<p>4x Faction Dice with the crest of the Sand Kingdoms, sporting the faction’s iconic colours.</p>
Out of Stock
$12
$20
The future may not be read with impunity. The threads of destiny for a person are wrapped through the days of their lives, known only to the omniscient beings known to their followers as the Fates. The secrets of the Fates are hidden from the eyes of mere mortals and only those with the gift of Mythos may begin to lift that veil. For the Odani people, as servants to the Fates, the gift of foresight is passed down through the female line. From Mother to Daughter, the ability to see that what will be has allowed the Travellers to remain healthy, wealthy and wise. Of course, it has the added benefit of staying one step ahead of any authorities that wish to limit their nomadic lifestyle. The Odani camp moves from the outskirts of neighbouring towns across America, never staying more than a few days at any location. On arrival, the extended families of the Odani set up their stalls with attractions and shows to entice locals to part with a few dollars in the name of entertainment. The highlight of the Odani Traveller?s arrival is the dazzling performances beneath their canvas tent. Colourful, exotic and always greeting visitors with a toothy smile, the demeanour of the Odani is designed to beguile the public. In the Shadow War, the knowledge of the Fates combined with skilful misdirection is one of the Odani?s strengths which, they hope, will enable them to survive the ruin of humanity. To this end, it is often the case that a handful of local people will go missing shortly after the wagons of the Odani leave town. Usually, such disappearances go unreported and unremarked. Those that vanish are often from the fringes of society or have led a difficult life up to that point. The gift of the Odani means that the fate of their victims are already known to the travellers from the moment they meet them. Each of the disappeared would inadvertently or directly contribute to some great calamity in the Odani?s future. But destiny is a fickle creature and for each life taken and each doom averted, a new ill omen seems to materialise cursing the Odani to redouble their efforts in the face of this oncoming storm. If there is one thing the Odani are learning over the generations, it is that you cannot cheat the Fates.
$48
$80
Protect Tamriel and the Third Empire from your enemies with the staunch heroes of the Imperial Legion. HADVAR provides leadership and tactical expertise to the Legion Troops and is supported by the IMPERIAL MAGE, whose expertise with magic and weapons makes her deadly at range and up close. Finally, three IMPERIAL SWORDSMEN provide a stalwart backbone for your force. For use with Elder Scrolls: A Call to Arms Miniatures Core Rules.
$33
$55
Take back your homeland with the Heroes of the Stormcloak Rebellion. The true sons of Skyrim are led by the terrifying YRSARALD THRICE PIERCED and RALOF, who stalks the field with bow and axe. Both are supported by three hard hitting STORMCLOAK SOLDIERS WITH GREATSWORDS. For use with Elder Scrolls: A Call to Arms Miniatures Core Rules.
$33
$55
Knowledge is power, so the adage goes. To the adepts of the Priory, this is a literal truth as they have been curating their knowledge of Mythos for generations. It is the power by which humanity will be saved from the predations of the Old Ones. Over the millennia, shamans, soothsayers, skalds and scholars held the keys to the power of Mythos but were unaware of its greater purpose. Those fortunate few used it sparingly and merely glimpsed behind the curtain to barely retain their sanity. As humanity became increasingly arrogant in their own manifest destiny, this precious lore of Mythos was discarded in favour of technology, and the illusion of safety created by our increasingly modern world. So the Priory have been charged by their mysterious coordinator Madame Adrestia to remember the old dangers that still lurk in the shadows and to fight it at every turn.
$48
$80
Mysterious guns for hire, the Wayfarers are a secretive guild of mercenaries with no single purpose, but many allied secrets and aims. It is said they are controlled by a shadowy figure, the identity of which even the most important Wayfarers have never seen. This mystery leader is the heart and soul of the Wayfarers, organising which jobs they take, and which they reject. No wayfarer is ever obliged to take a job which has been offered, and it is known that many Wayfarers will turn their nose up at particularly unsavoury or immoral work. That said, their reliability and effectiveness is famed throughout Ulaya, and their services are in high demand. Wayfarer models can be taken as a faction in their own right, or separately as Faction Neutral Mercenaries for other factions.
$48
$80
Action & Adventure Deck - Wild West Exodus (WEX992299002)


One of the most exciting and dynamic elements of Wild West Exodus and Lost World Exodus is the interplay between the Action and the Adventure card decks. This set contains a complete 60 card Adventure deck and a full 48 card Action deck.
$17
$28
Brotherhood of Belial Faction Starter Set (MTH16001)


Augusta, Maine was a sleepy city with a low crime rate that was dealt with at a leisurely pace by the municipal police department. That is until one winter, when a spate of vicious crimes hit Augusta leaving a bloody trail of destruction in their wake. Murders, beatings, rapes and numerous muggings were perpetrated by what appeared to be a small gang of deviants. More crimes were committed in the first three weeks of the spree than had been recorded in the previous three years. Worse still, the gang proved to be incredibly elusive despite the best efforts of Lieutenant Jim Dugan. With a string of commendations to his name from his time in Chicago, Jim was expected to break the gang within a week. Three months later, the stress was really beginning to show on Jim and his team.
$48
$80
Faction Dice - Coalition of Thenion (ELDCOA90)


<p>4x Faction Dice with the crest of the Coalition of Thenion, sporting the faction’s iconic colours.</p>
Out of Stock
$12
$20
Faction Dice - Empire of Soga (ELDEMP90)


<p>4x Faction Dice with the crest of the Empire of Soga, sporting the faction’s iconic colours.</p>
Out of Stock
$12
$20
Faction Dice - Helian League (ELDHEL90)


<p>4x Faction Dice with the crest of the Hellion League, sporting the faction’s iconic colours.</p>
Out of Stock
$12
$20
Faction Dice - Sand Kingdoms (ELDSAN90)


<p>4x Faction Dice with the crest of the Sand Kingdoms, sporting the faction’s iconic colours.</p>
Out of Stock
$12
$20
Odani Travellers Faction Starter Set (MTH12001)


The future may not be read with impunity. The threads of destiny for a person are wrapped through the days of their lives, known only to the omniscient beings known to their followers as the Fates. The secrets of the Fates are hidden from the eyes of mere mortals and only those with the gift of Mythos may begin to lift that veil. For the Odani people, as servants to the Fates, the gift of foresight is passed down through the female line. From Mother to Daughter, the ability to see that what will be has allowed the Travellers to remain healthy, wealthy and wise. Of course, it has the added benefit of staying one step ahead of any authorities that wish to limit their nomadic lifestyle. The Odani camp moves from the outskirts of neighbouring towns across America, never staying more than a few days at any location. On arrival, the extended families of the Odani set up their stalls with attractions and shows to entice locals to part with a few dollars in the name of entertainment. The highlight of the Odani Traveller?s arrival is the dazzling performances beneath their canvas tent. Colourful, exotic and always greeting visitors with a toothy smile, the demeanour of the Odani is designed to beguile the public. In the Shadow War, the knowledge of the Fates combined with skilful misdirection is one of the Odani?s strengths which, they hope, will enable them to survive the ruin of humanity. To this end, it is often the case that a handful of local people will go missing shortly after the wagons of the Odani leave town. Usually, such disappearances go unreported and unremarked. Those that vanish are often from the fringes of society or have led a difficult life up to that point. The gift of the Odani means that the fate of their victims are already known to the travellers from the moment they meet them. Each of the disappeared would inadvertently or directly contribute to some great calamity in the Odani?s future. But destiny is a fickle creature and for each life taken and each doom averted, a new ill omen seems to materialise cursing the Odani to redouble their efforts in the face of this oncoming storm. If there is one thing the Odani are learning over the generations, it is that you cannot cheat the Fates.
$48
$80
The Elder Scrolls Call To Arms Imperial Legion Hard Plastic Faction Starter (MUH052030)


Protect Tamriel and the Third Empire from your enemies with the staunch heroes of the Imperial Legion. HADVAR provides leadership and tactical expertise to the Legion Troops and is supported by the IMPERIAL MAGE, whose expertise with magic and weapons makes her deadly at range and up close. Finally, three IMPERIAL SWORDSMEN provide a stalwart backbone for your force. For use with Elder Scrolls: A Call to Arms Miniatures Core Rules.
$33
$55
The Elder Scrolls Call To Arms Stormcloak Hard Plastic Faction Starter (MUH052031)


Take back your homeland with the Heroes of the Stormcloak Rebellion. The true sons of Skyrim are led by the terrifying YRSARALD THRICE PIERCED and RALOF, who stalks the field with bow and axe. Both are supported by three hard hitting STORMCLOAK SOLDIERS WITH GREATSWORDS. For use with Elder Scrolls: A Call to Arms Miniatures Core Rules.
$33
$55
The Priory Faction Starter Set (MTH13001)


Knowledge is power, so the adage goes. To the adepts of the Priory, this is a literal truth as they have been curating their knowledge of Mythos for generations. It is the power by which humanity will be saved from the predations of the Old Ones. Over the millennia, shamans, soothsayers, skalds and scholars held the keys to the power of Mythos but were unaware of its greater purpose. Those fortunate few used it sparingly and merely glimpsed behind the curtain to barely retain their sanity. As humanity became increasingly arrogant in their own manifest destiny, this precious lore of Mythos was discarded in favour of technology, and the illusion of safety created by our increasingly modern world. So the Priory have been charged by their mysterious coordinator Madame Adrestia to remember the old dangers that still lurk in the shadows and to fight it at every turn.
$48
$80
Wayfarers Faction Starter Box (TDE-W5550)


Mysterious guns for hire, the Wayfarers are a secretive guild of mercenaries with no single purpose, but many allied secrets and aims. It is said they are controlled by a shadowy figure, the identity of which even the most important Wayfarers have never seen. This mystery leader is the heart and soul of the Wayfarers, organising which jobs they take, and which they reject. No wayfarer is ever obliged to take a job which has been offered, and it is known that many Wayfarers will turn their nose up at particularly unsavoury or immoral work. That said, their reliability and effectiveness is famed throughout Ulaya, and their services are in high demand. Wayfarer models can be taken as a faction in their own right, or separately as Faction Neutral Mercenaries for other factions.
$48
$80
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